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๐Ÿงต 3DCoat

Anonymous No. 882226

Where does /3/ currently stand on 3DCoat?

They recently had a UI overhaul and added a wide array of functionality to the software like polymodeling. Has anyone checked it out? Is it worth learning in the current year for independent projects?

Anonymous No. 882242

Do not. I repeat, do NOT do anything naughty modeling on 3DCoat or the dev are gonna knock at your door and fuck you up

Anonymous No. 882260

>>882242
why?

Anonymous No. 882265

>>882226
i had to roll back to last update before the ui fix, something they did to the texture algorithm that it messes up my pipeline.

Anonymous No. 882361

Was the UI overhaul worth it?

Anonymous No. 882366

>>882226
it's a giant pile of buggy shit and i am so glad I moved on to zbrush

Anonymous No. 882367

>>882366
t. brainlet

Anonymous No. 882719

>>882226

Anonymous No. 882780

>>882226
Just grabbed Textura and haven't fucked around with it.
Looking around the software though, I'm supposed to use it just like how I'd use Painter, right? Like I can jump right in from Painter without any real learning-curve?

Anonymous No. 882799

>>882780

If you know the pbr workflow pretty good moving shouldn't be a problem, I only used it a little but it feels shitty maybe I been using painter to long but I didn't like it. it's free so whatever

Anonymous No. 882834

I use it daily.