572x356
EqNdEzWXEAAkT-T.png
๐งต Untitled Thread
Anonymous at Thu, 17 Feb 2022 13:21:21 UTC No. 883159
What software should i use to make textures ? And how can i learn to make them ?
Anonymous at Thu, 17 Feb 2022 13:38:31 UTC No. 883162
>>883159
A thread died for this
Anonymous at Thu, 17 Feb 2022 14:00:51 UTC No. 883168
Substance Painter has been dominating the field for a while but you can make all kinds of material maps with Photoshop if you know what you're doing, not sure if your picrel is related to the topic but if you wanna make something like that then simply paint over your model with whatever software you use or do it on Photoshop with your UV template.
Anonymous at Thu, 17 Feb 2022 14:21:35 UTC No. 883171
Mudbox
1280x720
Untitled.png
Anonymous at Thu, 17 Feb 2022 15:03:13 UTC No. 883175
>>883159
Crockotile3d works if your not a blendlet.
Anonymous at Thu, 17 Feb 2022 15:06:19 UTC No. 883176
>>883175
We've already been through this. That program sucks. sprytile is better
Anonymous at Thu, 17 Feb 2022 18:07:39 UTC No. 883198
>>883159
material maker and armorpaint if you want FOSS shit.
substance designer and painter if you want to pirate industry tools.
Anonymous at Thu, 17 Feb 2022 21:34:12 UTC No. 883223
>>883176
And sprytile works for Blendlets
Anonymous at Thu, 17 Feb 2022 21:51:53 UTC No. 883229
>>883223
We have to to our best not to confuse beginners with shit software. Please show some respect.
Anonymous at Thu, 17 Feb 2022 22:13:31 UTC No. 883232
>>883198
>substance designer and painter if you want to pirate industry tools.
Why pirate them? They are cheap.
Anonymous at Sat, 19 Feb 2022 10:08:42 UTC No. 883483
Draw them in Photoshop, like the Japanese artists did.
Anonymous at Sat, 19 Feb 2022 10:12:20 UTC No. 883484
>>883229
>shit software
blender?!