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digimon-metalgrey....gif
๐งต lets start simple
opening new thread to kill old ones at Sat, 26 Feb 2022 05:05:14 UTC No. 884572
how do you animate "idle" animation? basically maybe brrathing which body parts expand from lungs and so...
or generaly a loop like walk cycle in which the first and last positon has to meet.
i tend to make unwanted motion like lacking balance, limps, floatinf or jittering.... is there some sort of guideline to this?
i cant imagine disney animators staying at it for years and fail to produce a good short in a month at least.
the idea answer to this would be some mechanical ways to maintain balance in both legs like the same kind of distance and height, but i couldnt find much about this despite all the many good animations in the internet...
Anonymous at Sat, 26 Feb 2022 20:44:01 UTC No. 884669
YouTube: how to animate an idle loop.
Anonymous at Sat, 26 Feb 2022 21:38:26 UTC No. 884678
>>884572
Fuck you cris. Stop making new threads for every little thing
arnold swach"jew""negger" berger at Sun, 27 Feb 2022 00:48:55 UTC No. 884726
>>884669
https://youtu.be/3zBdcNJFZd0 like this? i rrally could use something more general...