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๐งต Now you can model and sculpt inside Unreal
Anonymous at Sun, 27 Feb 2022 22:05:56 UTC No. 884918
https://youtu.be/Kg8uOHdJ6IU
Anonymous at Mon, 28 Feb 2022 04:38:30 UTC No. 884960
im all in for ue to turn into a complete modelling package
Anonymous at Mon, 28 Feb 2022 05:17:31 UTC No. 884967
>>884918
I would be a bit more interested in UE becoming a substitute to SFM.
Anonymous at Mon, 28 Feb 2022 10:51:32 UTC No. 884994
>>884918
I'm sure it'll be great for blocking out levels.
Anonymous at Mon, 28 Feb 2022 14:45:45 UTC No. 885035
>>884918
just a load of basic modifier operations desu.
Anonymous at Mon, 28 Feb 2022 15:18:28 UTC No. 885044
>>884918
That looks pretty handy for making levels, but as someone who doesn't make games I want UE as a renderer plugin for Blender/C4D/Maya and Max, not them implementing 3D DCC software functionality into a game engine.
Anonymous at Mon, 28 Feb 2022 17:19:14 UTC No. 885055
>>884918
No thanks, I've tried it. As much as I admire the possibilites of UE5 and nanite meshes, this modeling toolset is a fucking shit
Sure its good for deleting faces or elements on a static mesh but its a joke overall desu
Anonymous at Sat, 5 Mar 2022 12:56:50 UTC No. 885712
>>884918
good for blocking out a map, shit for anything else because of the retarded camera controls