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๐Ÿงต Generating textures on base model.

Anonymous No. 887802

Is there a way to generate textures or UV maps with different combinations on a 3D model? Basically what people do in 2D for nft collections, only for a 3D object.

I want to create generic units with different colors and clothing for a bigger scene.

For example 3 different pants * 3 different helmet colors= 9 color variations of the same unit, same model with different textures.

Anonymous No. 887811

>>887802
? Just use procedural nodes with colcorrect nodes dude