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Anonymous No. 891429

Does anyone here do freelance 3d work/sell 3d assets online? Considering doing this for a living. I used to do 3D work in the medical field for prosthetics. How difficult is it to start out on your own?

Anonymous No. 891432

>>891429
You will not make money doing 3D online unless you're paywalling coomershit for niche fetishes

Anonymous No. 891435

>>891432
This is 100% wrong. Plenty of remote jobs out there.

Anonymous No. 891439

>>891435
Sorry to burst your bubble techtard but remote work only works if you're in the same country (most countries have benefits and grants for hiring same nationalities for arts-related stuff), and with COVID becoming a "new normal living with COVID" shit, egoistic managers, which are all of them, will want employees to get the fuck back to the office.

Anonymous No. 891512

>>891429
difficulty is always a lvl of how much you like something.

Anonymous No. 891522

>>891429
I think if you're a technical 3D guy with little artistic motivation, it'll be fairly impossible to just decide to become a freelance artist. It's hard enough as is. But if you're artistically inclined and have received positive feedback on your 3D artwork before, it's possible.

Anonymous No. 891570

>>891439
I'm not a tech artist and all my freelance remote work is for studios outside my country / continent.

Again, you're 100% wrong. Good job.

Anonymous No. 891573

>>891522
>I think if you're a technical 3D guy with little artistic motivation, it'll be fairly impossible to just decide to become a freelance artist.
you can easily get freelance technical jobs off of polycount job board