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๐Ÿงต Making Shit Tier Stuff

Anonymous No. 891502

Like picrel. Should be literal public domain Freeware for this in 2022. I am asking because I don't want viruses and I'm gonna make vaporwave art.

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Anonymous No. 891503

>>891502
>vaporwave art
buddy

Anonymous No. 891506

Have you ever heard of Blender, you absolute fucking retard?
>>>/3/sqtddtot/

Anonymous No. 892552

>>891506
Say, that's no way to address a stranger over the internet. I bet you felt safe because of the so called "anonymity" that this site offers? Well you thought wrong asshole.

Anonymous No. 892553

>>892552
he is perfectly safe. As am I, so I can call you a massive gay faggot with a burning butthole and there is nothing you can do about it.
also ngmi

Anonymous No. 892555

>>891502
>>892552
google "best free/opensource" 3d animation software and then download blender or some shit, how fucking dumb are you?
>I'm gonna make vaporwave art
oh I see now, no need to ask further questions on my part.

Anonymous No. 892561

>>891502
Vaporwave has been dead since 2016. Good on you for trying to keep it alive though.

Anonymous No. 892597

>>892553
not him, but if you're going to insult him, can you not use disgusting mental images, the rest of us don't want to read your homosexual fantasies

Anonymous No. 892698

>>892597
>can you not use disgusting mental images
if its not disgusting, how can it be insulting?

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Anonymous No. 892737

>>891502
>I'm gonna make vaporwave art.

Almost too easy to make 1980s stuff. Any app will do. Cinema 4D, 3DS Max, Maya. All of these apps have ancient renders that were made in the late 1980s-early 1990s.

If you're really serious about this. You might want to check out vintagecg on youtube.

https://www.youtube.com/user/VintageCG

Also, this stuff.

https://www.youtube.com/watch?v=5xwLFRdewgE
https://www.youtube.com/watch?v=getQ2-mbjWg


Very simple modeling and animation with today's technology.

Anonymous No. 892906

>>892737
Nice, thank you for this

Anonymous No. 892915

>>891506
>Le blender Is le bad because it is le free.
>Only jewDMax and Mayan is good for 3d

Anonymous No. 892916

>>892915
That's not what I was saying at all. All tools are capable of producing shit, and Blender is free (which OP specifically asked for). Hell, I use Blender myself.

Anonymous No. 893793

>>891502
If you want to use the same outdated systems and were a fag about using le original hardware, try PovRay.
>no 3d interface, render's both models and images frame by frame.
>its all code
>it takes 30,000 lines to make a 3 minute short
>Want literally any of the modern support for 3d software? Get fucked

Blender is a better alternative than original software.

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Anonymous No. 893811

>>892906
Oh, and I should tell you.

That the old Maya renderer is called "Software renderer".


The old 3DS Max Rendered is called "scanline renderer"

and the Cinema 4D old renderer is just called "standard renderer"

Also, be sure to NOT use gamma correction/ "linear workflow". You can disable this in Cinema 4D and 3DS Max. I think maya has this disabled by default. But gamma correction was used very rarely in the 1980s and that's part of the "look". A very important part of this.

Anonymous No. 893816

>>891502
in reality, picrel isn't 'shit-tier'. it's good CG for the time period it was made in, but has since become dated. you don't want to make bad CG, you want to make 90s CG

Anonymous No. 894033

>>891502
Try 3D Movie Maker
I couldn't find how to import models to it, but if I remember correctly you can import player models from Quake 2/3? to it

Anonymous No. 894105

>>891502
https://www.blender.org/download/previous-versions/

Anonymous No. 894269

>>893811
Blender also had what was colloquially known as "Internal Render" but they got rid of it from 2.8 onwards. You literally cannot make those 90's style renders on Blender anymore.

Anonymous No. 894273

>>891503
c o c o N U T c r e am p i e s

https://www.youtube.com/watch?v=vV-QxeJ9oHo

Anonymous No. 894305

>>894273
I'D SHOWER YOU WITH COCAAAANUUTTT CREAAAAAM PIEEEES

I haven't laughed so hard in a month, thanks Anon :)

Anonymous No. 894307

>>892737
Fucking sick video that you linked initially.

Cool stuff. I'm like OP in that I always wanted to fuck with 90s style CG because it was such a cool era.

Would make the coolest album covers, especially if you're into Jungle music, etc.

Thanks for that dude.

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Anonymous No. 894928

>>894307
>>892906
>>891502
>>892737


Oh, I know this is probably "post-vaporwave" since this came out in the early 1990s, but very similar and good. :)

https://www.youtube.com/watch?v=HcTLEvOvY3E

https://www.youtube.com/watch?v=Y9XuVklbLI8

Anonymous No. 894937

Get a copy of Blender with the old Blender Renderer. I think maybe 2.7 or so. They phased it out for cycles so you'll have to look but the old blender render had this aesthetic

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Anonymous No. 894991

>>894937
>>891502


I think Maya would be the best choice. Donkey Kong Country was made using Alias, and for all intents and purposes the Maya renderer IS the Alias renderer.

It even has the same exact procedural textures.

Vid related:
https://www.youtube.com/watch?v=pCVUOxvQWaU

Anonymous No. 895062

How many times have we had this exact same thread?

Anonymous No. 895614

>>895062
Once or twice, probably.

Anonymous No. 895628

>>895614
feels more like 6 times.

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Nice Bait.webm

Anonymous No. 895629

>>892552
Spectacular bait

Anonymous No. 895761

>>892915
Blender is used only because it's free. Nobody would pay for this amateur shit app.

Anonymous No. 895840

>>895761
How did 3DS Max become so much more professional or Cinema 4D, if they were developed by a small team just like Blender? Better vision??

Anonymous No. 895933

>>895840
Blender is actually older (1994) than 3DS Max (1996) (if you don't count the DOS predecessor.) LOL. Also MAX has always been a commercial product while Blender gained commercial support only recently. I always tried Blender on and off but I just can't get used to its paradigm. Max interface always made so much more sense to me.