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example_textureRi....jpg
๐งต Texture projection / extraction from photos
Anonymous at Thu, 28 Apr 2022 11:50:45 UTC No. 894278
PBR materials and photoscanning are industry standard nowadays, but I really want to do textures the old-school way using photosourcing.
The best I've been able to find is this tool called Texture Ripper. It's over 10 years old at this point, requires Adobe Air and crashes frequently.
Is this really the only way to do it? How were artists ripping textures beforehand?
Thanks
https://polycount.com/discussion/54694/texture-transform-tool
http://renderhjs.net/shoebox/textureRipper.htm
Anonymous at Thu, 28 Apr 2022 15:09:21 UTC No. 894312
test & bump
Anonymous at Thu, 28 Apr 2022 18:29:31 UTC No. 894353
>>894278
try this site
https://www.sandripper.tech/
so you don't have to install that adobe air garbage
Anonymous at Thu, 28 Apr 2022 21:39:57 UTC No. 894367
They just did it in Photoshop
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Gay shit.jpg
Anonymous at Thu, 28 Apr 2022 21:58:39 UTC No. 894368
>>894353
Looks pretty gay.
Anonymous at Fri, 29 Apr 2022 08:03:16 UTC No. 894425
>>894353
somehow this has even less features than texture ripper
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chrome_jGQPhKB5IO.png
Anonymous at Fri, 29 Apr 2022 11:46:55 UTC No. 894428
>>894425
noticed this too, missing the shift drag to extend + bezier transform handles . But I also noticed this works on my phone. Its good to be able to get some work done outside on mobile; hate being chained to my PC
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IMG_0516.png
Anonymous at Fri, 29 Apr 2022 12:01:58 UTC No. 894433
on mobile, It helps if you scale/crop the photo before import since grabbing the handles is slightly tricky so reducing any extra area of the image will make working with the pan/zoom/pin tools easier. Its not perfect, but this is a start, and better than any current options I've found on mobile
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IMG_0522.jpg
Anonymous at Fri, 29 Apr 2022 12:21:33 UTC No. 894438
Alright I can't figure out how to export the texture from the web app, besides clicking the "open with instagram" option; Upload to instagram, and the app will save a copy locally lmao . all other ways of saving the texture resulted in a blank image .. absurd
Anonymous at Fri, 29 Apr 2022 12:43:46 UTC No. 894440
>>894433
your shadows are baked into your albedo, making the texture useless. Use substance suite
Anonymous at Fri, 29 Apr 2022 12:47:41 UTC No. 894442
Nvm you can also text it to yourself (still retarded)
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quick.png
Anonymous at Fri, 29 Apr 2022 15:30:23 UTC No. 894453
>>894440
removing shadows isnt exactly hard. there's a one click shadow remover in PS lol
Anonymous at Fri, 29 Apr 2022 15:37:58 UTC No. 894455
>>894278
>texture projection
This is easily doable in any 3D software like Blender or Maya. Just model your object and UV project.
Not sure why you think you need some specialised program for it.
Anonymous at Fri, 29 Apr 2022 17:37:11 UTC No. 894460
Can't you just use Phoshtop?
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4444444444444445.png
Anonymous at Fri, 29 Apr 2022 19:30:47 UTC No. 894468
>>894455
>>894460
I don't like to be glued to my PC, I like being outside, and this allows me to get preparatory work out of the way on the go. Also simplifies the process of packing a texture sheet for games, when all your prop's textures are squared like this. Also, reusability for other assets when necessary; you won't need to reproject anything
>>894460
Sure, I use the perspective crop tool inside PS all the time; however the shoebox application lets you perspective warp multiple parts of a single image, adding it to an atlas as you work. a small but tangible optimization to the specific workflow ie: create a collage of all the images you want to extract textures from, bring that collage to shoebox, rip what you need, and end up with an atlas ready for use
Anonymous at Sat, 30 Apr 2022 15:27:34 UTC No. 894592
Adobe Scan is the new mobile perspective crop meta btw
Anonymous at Mon, 9 May 2022 00:04:14 UTC No. 896196
>>894278
what? I don't get it
Anonymous at Mon, 9 May 2022 19:46:17 UTC No. 896335
Good thread
Anonymous at Wed, 11 May 2022 12:31:53 UTC No. 896593
Test
Anonymous at Mon, 16 May 2022 21:39:07 UTC No. 897612
>>894453
>one click
wait, what? is this new? which button should i click in PS to remove shadows? im still on CC 2015 tho so i might be way outdated
Anonymous at Mon, 16 May 2022 21:52:26 UTC No. 897621
>>894468
>I don't like to be glued to my PC
You picked the right field buddy.
Anonymous at Tue, 17 May 2022 12:25:38 UTC No. 897765
>>894453
>>897612
i know there is Shadow/Highlight control in PS but thats a manual slider instead of a one click solution
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Anonymous at Tue, 24 May 2022 12:46:34 UTC No. 899319
>>894433
It's nearly impossible. Makes it unusable. This is the most I can select; I haven't a problem with only using a quarter of an image, but it's limited to this one only. The handles snap all the way to the top left.
Anonymous at Wed, 25 May 2022 00:49:12 UTC No. 899409
>>899319
check out
>>894592
Much less glitchy. a Better tool for mobile, for this type of thing
Anonymous at Thu, 26 May 2022 18:03:09 UTC No. 899666
>>894468
Oh my god that looks like a legit GMod image
Anonymous at Sat, 28 May 2022 05:41:45 UTC No. 900037
>>899666
as if thats a bad thing