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🧵 Untitled Thread

Anonymous No. 900616

Pill me on xgen hair. How does it compare to fibermesh?

Anonymous No. 900624

XGen is great. It has a lot more control than Fibermesh when it comes to modeling, shading, and rendering. And it's more pipeline friendly since you can go back and change things with less struggle.

I personally use Ornatrix which is similar to XGen but has more spline options and can better support a non destructive workflow. ...Also, because I'm locked into Max and their built in Hair and Fur is kind of balls.

Anonymous No. 900646

>>900616
>>900624
noob here, does xgen and ornatrix help with card hairs? I only want to make card hairs.

Anonymous No. 900667

>>900624
how stable is it, anon? Sometimes you get a project going in le maya and then all of a sudden you are crashing every 2 minutes.

Anonymous No. 900671

>>900646
Turning a curve into a card is pretty basic stuff. Houdini has a sop that does it for you for example.

Anonymous No. 901011

>>900616
It’s actually useful in production, which is all you need to know to be turned

Anonymous No. 901032

>>901011
how long would it take a noob to make a realistic groom like in op pic?

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Anonymous No. 903597

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Anonymous No. 903598

>>903597
test