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๐Ÿงต PCs for Procedural Workflows

Anonymous No. 901263

I'm building a new PC geared towards 3D proceduralism in geometry and shading (Im blendlet though I figure it won't make a huge difference)

My current plan is
>GPU: RTX 3080
>CPU: i5 12600K
I'm contemplating what CPU I should get for smoothest, fastest procedural control. The i5 12600K does well in benchmarks and is reasonably cost effective. But I know i5 doesn't support multithreading. Will multithreading really help me all that much?

The other options seemed like
>AMD Ryzen 7 5800X
>Intel Core i7-12700K.
which are vaguely in similar price range and do have multi-threading capability

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Anonymous No. 901268

>>901263
>But I know i5 doesn't support multithreading.
That hasn't been true since 10th gen. 10600k and beyond are 6c/12t CPUs, with the 12600k adding on the E-cores.
>Will multithreading really help me all that much?
It helps, but not to the same extent as having more physical cores.
>>Intel Core i7-12700K.
>which are vaguely in similar price range
If you can afford the 12700k, go for it. More P-cores lets it perform better, and the E-cores offer a decent boost in multithreaded workloads. Make sure to pair it with a DDR4 motherboard though, since DDR5 is pricey right now and Intel 12th gen on DDR5 is still buggy.

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Anonymous No. 901269

>>901263
>12600k

... everytime i see something that is related to 2600k i could punch myself in the face that i bought the 2500k and not the 2600k >11 years ago!

how ever ... machine is still running well!

Anonymous No. 901279

>>901263
3080 is overkill. I would wait for a 4070 as it's supposed to have the same performance.

Anonymous No. 901289

>>901279
>wait
you either buy it or you don't. Might as well not bother learning.

Anonymous No. 901291

>>>/g/

Anonymous No. 901310

>>901291
Maybe I'm wrong, but I don't expect the average tech expert to have knowledge about optimizing a PC for a specific type of 3D workflow since I think it requires some knowledge about the 3D software

Anonymous No. 901311

>>901289
You can do most 3d art with a 1070 and a processor from 5 years ago.

Anonymous No. 901367

>>901311
not really, because 1070 doesnt have optix which means you wont be able to render fast enough

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Anonymous No. 902082

I have a 1080Ti and it renders fast enough. You don't need to render 'fast' to learn 3D.

Anonymous No. 902125

>>902082
you have to render fast so you can see what you're doing. If it takes you 1.5 minutes to render on a 3090 with optix vs 10 minutes on a 1080, well, you have a severe problem

Anonymous No. 902160

>>902125
What are you rendering.

Anonymous No. 902179

>>902125
If you want fast render feedback then time to first pixel is more important than finished frame. Definitely want a minimum Ryzen 9. 3080 is overkill, you'd be better off with a 3060 12gb and then get a second one if you ever make it far enough to render animations.

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Anonymous No. 902192

>getting a what is essentially a flagship gpu when the next series is about to come out
>cheap out on the much cheaper i9 cpu (as the next gen is about to come out) for a work station
Why do this to yourself? Just future proof your PC and never worry about it for a long time with no bottlenecks.

Either way 3.1 update has many of the geometry nodes multi-threaded. I also would never sacrifice on clock speed and single-threaded performance for core count overkill on a 3d work station.

>>901311
>>902082
>oh yeah?! Well I can run Return to Blendervania 2 on a legacy toaster on high settings, so it's all you need!
another unsolicited poorfag circlejerk trying to bring everyone else down to their level because they don't use a swear jar.