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🧵 Untitled Thread
Anonymous at Wed, 8 Jun 2022 18:41:56 UTC No. 902153
https://wiki.blender.org/wiki/Refer
Blender 3.2 was released on June 8, 2022.
Anonymous at Wed, 8 Jun 2022 19:24:57 UTC No. 902165
>>902153
They completely broke geometry nodes logic again making 90% of tutorials useless, didn't they?
Anonymous at Wed, 8 Jun 2022 21:35:02 UTC No. 902199
>>902153
>caustics
>it's just refractive caustics
Between this and geometry nodes, why are the devs so keen on releasing half-baked features? Just like >>902165 said, the latter seemingly keeps getting redone in every new version
Anonymous at Wed, 8 Jun 2022 23:49:01 UTC No. 902228
>>902199
This is how you tell me how you haven't used any version of the geometry nodes without saying it. Version 1 was unreadable trash. Version 2 with fields is logical and looks readable. There has been no version 3.
Anonymous at Thu, 16 Jun 2022 00:48:30 UTC No. 903645
>>902199
3.0 was in a nutshell was just a big UI change that removed around 30% of the features in blender.
Anonymous at Thu, 16 Jun 2022 15:18:54 UTC No. 903757
>>903645
>Muh game engine
>Muh blender-render
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Anonymous at Thu, 16 Jun 2022 17:10:57 UTC No. 903776
>>902153
>>Z is still fucking UP
the fuck? still?
Anonymous at Sat, 25 Jun 2022 23:24:49 UTC No. 905269
>>903776
what else would it be?
Anonymous at Sun, 26 Jun 2022 02:04:35 UTC No. 905314
>>905269
sơydevs believe that z should be the forward/backward axis, and y should be up. Most of them are manlets that use Unity instead of a real game engine like idtech or unreal.
Anonymous at Sun, 26 Jun 2022 07:01:38 UTC No. 905350
>>905314
Y has been up-axis since forever, what the fuck are you talking about you retarded blendlet
Anonymous at Sun, 26 Jun 2022 08:00:44 UTC No. 905359
>>902153
Yes, I enjoy all my settings being reset to default.
Anonymous at Sun, 26 Jun 2022 08:38:05 UTC No. 905362
>>903776
>>905314
z/y up should be in the preferences in the loading screen and not hardcoded in the program, I personally like z up.
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Anonymous at Sun, 26 Jun 2022 16:49:19 UTC No. 905430
tell me my fellow blendlets how the FUCK do I extrude inwards
Anonymous at Sun, 26 Jun 2022 16:59:25 UTC No. 905433
>>905430
Press E then without moving the new extruded vertices press alt s , or just alt e and choose extrude along normals
Anonymous at Sun, 26 Jun 2022 17:02:05 UTC No. 905434
have they fixed the texture painter being unable to reliably place individual pixels yet?
Anonymous at Fri, 1 Jul 2022 12:48:54 UTC No. 906248
>>905359
Please don't import settings from previous version(a prompt during installation).
Anonymous at Sat, 2 Jul 2022 03:28:40 UTC No. 906369
>>902153
>UPDATE OH MY GOSH!!!!!!!!
don't care
just use old and good stuff
Anonymous at Sat, 2 Jul 2022 04:01:37 UTC No. 906370
>>906369
>don't care
Well good job bumping this back up from page 5
Anonymous at Sat, 2 Jul 2022 10:34:54 UTC No. 906385
https://youtu.be/4MwIjsb3-Tg
>The new hair system got pushed back.
It's a shame but it's manageable. I'd rather it get done right then sloppily.
Still, the light groups and ACES support are both nice.
I still just wish that the VSE let you render to custom formats, I wanna output 10-bit.
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Anonymous at Sun, 3 Jul 2022 00:41:10 UTC No. 906476
speaking of which
how do i fix this animation to be used in a game
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Anonymous at Sun, 3 Jul 2022 07:27:42 UTC No. 906502
>>906476
Stop being lazy, and do some basic ass googling, you useless piece of shit. If you can't even search for answers properly, you're ngmi and will never be a real woman
Look up root motion, or you could not offset the character while animating. See what works for you.
Anonymous at Sun, 3 Jul 2022 10:02:47 UTC No. 906508
>>906502
1. i made the mistake and fixed it
2. it means i WILL be a real woman
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Anonymous at Sun, 3 Jul 2022 20:35:25 UTC No. 906547
>>906502
oh shit that's the 3DCG thread
Anonymous at Sun, 3 Jul 2022 22:10:45 UTC No. 906549
>>905350
Y-up is used only by animators and other similarly "demanding" fields. because it's hard to them to wrap their head around something not being 2D.
Z-up stems from architecture floor plans with Z pointing upwards from the floor plane, as it should be.
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Anonymous at Sun, 3 Jul 2022 23:15:46 UTC No. 906556
yes
Anonymous at Mon, 4 Jul 2022 17:54:31 UTC No. 906701
>>902153
Why did the asset browser fail? It's such a cocksucking piece of shit. It's been years and you still can't save assets on the fly, the developers should be executed by firing squad
Anonymous at Tue, 5 Jul 2022 03:47:45 UTC No. 906750
>>906556
wat