๐งต Untitled Thread
Anonymous at Fri, 10 Jun 2022 22:05:32 UTC No. 902683
ok, I got blender and did a thing.
what now?
Anonymous at Fri, 10 Jun 2022 22:07:40 UTC No. 902684
>>902683
Keep doing more things.
Anonymous at Fri, 10 Jun 2022 22:08:25 UTC No. 902685
>>902684
ok, any ideas?
Anonymous at Fri, 10 Jun 2022 22:21:40 UTC No. 902688
>>902685
A thing.
Anonymous at Fri, 10 Jun 2022 23:01:45 UTC No. 902699
>>902685
Try and model anothercthing that is more eleaborated than the previous thing.
Anonymous at Sat, 11 Jun 2022 02:14:12 UTC No. 902728
>>902683
Congratulations. You did the thing. You won.
Anonymous at Sat, 11 Jun 2022 06:08:43 UTC No. 902763
make a cobblestone bridge that goes over a stream
Anonymous at Sat, 11 Jun 2022 12:22:49 UTC No. 902803
>>902690
Reminds me of Ramiel. Nice
Anonymous at Sat, 11 Jun 2022 15:22:03 UTC No. 902820
>>902685
enable the tissue addon from preferences and tessellate a monkey head with the thing
Anonymous at Sun, 12 Jun 2022 13:57:37 UTC No. 902927
>>902683
print and cram.
Anonymous at Mon, 13 Jun 2022 14:24:32 UTC No. 903177
>>902685
Make a overly complex thing
Anonymous at Mon, 13 Jun 2022 14:34:11 UTC No. 903180
>>902685
Download Godot and make a game.
Anonymous at Mon, 13 Jun 2022 16:08:25 UTC No. 903193
Learn UV unwrapping, texturing, baking and materials.
Anonymous at Tue, 14 Jun 2022 08:59:54 UTC No. 903298
>>903267
pointy monke
Anonymous at Fri, 17 Jun 2022 17:25:34 UTC No. 903980
>>902685
Fight scenes between stick figures
Monty Oum that shit
Anonymous at Fri, 17 Jun 2022 20:50:05 UTC No. 904015
>>902683
thats a very cool thing anon
Anonymous at Sun, 19 Jun 2022 15:54:13 UTC No. 904300
Make a black and white checker pattern texture and apply it, then start learning about how UV projections work and how texel density on the mesh works, and you are on your way.
Anonymous at Sat, 2 Jul 2022 16:24:29 UTC No. 906423
>>902683
Open an account on artstation and post it there.
Anonymous at Sat, 9 Jul 2022 04:46:24 UTC No. 907358
>>907304
That looks like a knock-off evangelion
Anonymous at Tue, 12 Jul 2022 16:25:03 UTC No. 907904
I didnt want to make a new thread for my questiona nd I couldnt find the blender general, but I'm a different noob and I have two questions about arrays:
1. How do I get singular pieces of arrays to apply their textures individually rather than strething the texture across all elements of the array?
2. Why does my array only form along the curve/nurbs path at the frontmost few vertices? I made it so the array fits the curve in number of instances and the poles should go all the way along the line selected here
Anonymous at Tue, 12 Jul 2022 16:56:42 UTC No. 907909
Why are there objects that I already deleted or hidden in my render? Who the fuck put them there? I certainly didnt. How do I get them to stop showing up.