🧵 Untitled Thread
Anonymous at Sat, 9 Jul 2022 04:27:07 UTC No. 907354
Is it better to sculpt figurines in pose or tpose first?
Anonymous at Sat, 9 Jul 2022 04:56:13 UTC No. 907360
>>907354
>Is it better
Better for what, dummy?
>Posed
you know what your end result is going to be before you start and don't want to change pose later, also you probably have clay/stone experience
>Tpose+rig
you want the flexibility to make several different poses or you just like the workflow (symmetrical sculpting, easy access to hard to reach areas on model, etc)
Anonymous at Sat, 9 Jul 2022 05:59:15 UTC No. 907364
I'm guessing do as much as you can in t-pose, then things like hair and drapery while posed
Anonymous at Sat, 9 Jul 2022 15:10:12 UTC No. 907397
if you sculpt in posed, it will not be symmetrical, meaning you will not be able to rig it or skin it very well, and if you have to make any changes to the model, you will have major problems as well
Anonymous at Fri, 22 Jul 2022 23:24:35 UTC No. 909535
bump
Anonymous at Sat, 23 Jul 2022 15:25:29 UTC No. 909656
>>907354
t pose to get everything basic laid in, then when you pose, resculpt areas to better fit the pose.
Anonymous at Thu, 28 Jul 2022 00:40:13 UTC No. 910773
>>909535
What the fuck are you bumping it for? You already got an answer.
Anonymous at Thu, 28 Jul 2022 01:14:09 UTC No. 910775
>>910773
Anon... Do you have any idea of anything?
Anonymous at Tue, 2 Aug 2022 13:49:56 UTC No. 911930
>>907354
Sculpt in pose if you don't plan to animate it (or only animate it subtly), as you can just sculpt the muscles directly instead of having to do shape keys and that sort of stuff. Also saves you time on the rig.
Sculpt in T pose if you plan to animate, or want multiple poses. If it's just poses, you can just sculpt muscles once you're happy with the pose.
Anonymous at Thu, 11 Aug 2022 21:40:24 UTC No. 913487
wat about A pose!?
Anonymous at Fri, 12 Aug 2022 01:48:56 UTC No. 913509
>>907397
Oh wow genuine advice on /3/....
Anonymous at Fri, 12 Aug 2022 03:56:56 UTC No. 913517
>>907354
I sculpt in T-pose, pose, then touch up the sculpt some more to correct whatever errors the rigging introduced.
Anonymous at Fri, 12 Aug 2022 07:16:06 UTC No. 913528
Sculpting in T-pose also allows you to try different poses which might work better than what you originally envisioned.
Anonymous at Sun, 14 Aug 2022 12:42:16 UTC No. 913804
>>907354
T-pose if you will rig and make multiple uses or better yet, made with animation in mind.
Inpose if it will be a single use only, that way you dedicate extra time on the model details instead of rigging and animating. Better for figurines.
Anonymous at Mon, 15 Aug 2022 15:22:18 UTC No. 913934
t pose get all the general / semi specific forms down, then pose it, then sculpt the deformation details
Anonymous at Tue, 16 Aug 2022 11:34:06 UTC No. 914088
>>907354
The toes aren’t long enough, many such cases