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๐Ÿงต Untitled Thread

Anonymous No. 912563

DreamWorks is going to release their MoonRay render engine as open-source.
https://www.awn.com/news/dreamworks-animation-release-moonray-open-source
https://openmoonray.org/index

Thoughts?

Anonymous No. 912564

oh

Anonymous No. 912565

>>912563
Blender will die obviously.

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Anonymous No. 912571

>>912563
it's nothing special. i'm reading through a few articles, it's mostly just a pretty standard renderer. being able to see a 'heatpass' (time per pixel) render is pretty cool, since you can try and optimise your renders

Anonymous No. 912572

>>912571
Probably better than cycles though

Anonymous No. 912585

always nice to have more options

> Additional high-performance features include support for distributed rendering, a pixel matching XPU mode that offers improved performance by processing bundles of rays on the GPU as well as the CPU, and bundled path tracing

hopefully speed is competitive esp on gpus

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Anonymous No. 912587

>>912571
This is pretty neat!
>>912585
That's not a high bar to exceed. Cycles is crap when compared to other renderers. People only use it because it's bundled with Blender.

Anonymous No. 912588

>>912587
Shit, I replied to the wrong post. The second one is meant for >>912572

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Anonymous No. 912617

>>912571
Sample rate passes have been a thing since forever. And what's with the pooh-poohing, you expect FOSS to innovate? If it did it'd cost money you clueless and entitled freetard.