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๐Ÿงต Untitled Thread

Anonymous No. 912817

What do you think was going through the minds of the 3D modelers that modeled those trees?
The CGI of this entire movie is horrendous.

Anonymous No. 912818

>>912817
Im pretty sure that its also the same tree in every instance but just rotated.
90 million budget btw.

Anonymous No. 912823

>>912817
>What do you think was going through the minds of the 3D modelers that modeled those trees?

Ctrl+duplicate

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Anonymous No. 912824

>>912823
Believe it or not, the practical trees are even worse than the CG ones.
This shit is a trainwreck.

Anonymous No. 912826

if cg artist had to match these >>912824
then i mean, sure, looks close enough.

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Anonymous No. 912829

>>912826
They had spines or whatever the fuck they tried to do on the CGI close up shot.

Anonymous No. 912830

>>912817
>>912824
>>912829
These are all the same trees btw.

Anonymous No. 912834

>>912829
>>912830
t bh, i've seen enough weird shit in my life that i wouldn't be surprised if there are irl trees that looked a bit like this
got no idea where this is supposed to be (american south?) or what flora would be native.

Anonymous No. 912835

>>912834
My nigga, there no tree on earth that looks like this >>912829
Looks like babys first 3d model youtube tutorial.
Maybe in raised by wolves.

Anonymous No. 912836

>>912835
>raised by wolves.
my step-brother is a flying snake, bro.

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Anonymous No. 912840

>>912835

Anonymous No. 912842

>>912840
Yeah. Actually, I saw a lot of trees like this in post-soviet region. They just cut big and heavy branches of old trees, that are "dangerous" and leave this ugly bustards. It looks like shit almost all year long..

Anonymous No. 912843

>>912834
i skipped through this movie but it's meant to be set in germany. i think it's that the set designers made a retarded looking tree and then the CGI pajeets had to match it

Anonymous No. 913089

>>912817
>>I'm not payed enough so this will do
simple

Anonymous No. 913140

>>912840
You need new glasses if you think those trees look similar.

Anonymous No. 913155

>>912817
>What do you think was going through the minds of the 3D modelers that modeled those trees?
Man this production design is whack. Guess that's that's what you get with fag directors.

Anonymous No. 913156

>>912840
not even close lol

Anonymous No. 913157

>>913155
KEK this

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Anonymous No. 913364

>>912817
They look similar to these

Anonymous No. 913413

>>912829
Looks like a Mulberry tree's first year of growth after having been pruned back heavily.

Anonymous No. 913576

>>912818
>same tree in every instance but just rotated.
lmao. that's what i do when making hl2 maps

Anonymous No. 913581

>>912817
>What do you think was going through the minds of the 3D modelers that modeled those trees?
"god I wish it was 5pm already"