๐งต Stupid question, what program is this?
Anonymous at Fri, 12 Aug 2022 04:46:10 UTC No. 913519
I'm starting in Zbrush 3d modeling and other things, and I saw this modeling program, I understand that it is to create references for 2d/3d drawings but I have no idea what the name is
Anonymous at Fri, 12 Aug 2022 06:19:04 UTC No. 913525
looks like design doll but better somehow
Anonymous at Fri, 12 Aug 2022 06:50:01 UTC No. 913527
>>913525
I am quite interested in finding out that it could be for that very reason of the quality, I am very new and the bodies are difficult for me and I think something like that could help
Anonymous at Fri, 12 Aug 2022 13:37:04 UTC No. 913562
>>913519
Pretty sure it's Clip Studio Paint.
https://www.clipstudio.net/en/chara
https://assets.clip-studio.com/en-u
Anonymous at Fri, 12 Aug 2022 18:44:12 UTC No. 913593
>>913562
lol no.
Is Design Doll.
Not for modelling anon i'm sorry, is just for reference so is not your program
Anonymous at Thu, 18 Aug 2022 07:06:45 UTC No. 914521
>>914519
UV unwrapped it and made it by hand, what do you think.
Anonymous at Thu, 18 Aug 2022 07:14:52 UTC No. 914522
>>914519
photoshop
Anonymous at Thu, 18 Aug 2022 07:17:44 UTC No. 914523
>>914522
>>914521
yes i know but how
i tried and i failed so many times...
Anonymous at Thu, 18 Aug 2022 07:21:06 UTC No. 914524
>>914523
What exactly you fail at. Just have normal healthy spatial awareness and remember (or use some tool to remind you) from where "light" shines. You can use some real example to work with in regard to that or where shadows are supposed to be.
Anonymous at Thu, 18 Aug 2022 07:27:09 UTC No. 914525
>>914524
i fail at setting up my UVs right and the painting
but the biggest challenge is being able to paint for me
its so hard to do and i get frustrated every time i try it and it looks like a children's drawing
Anonymous at Thu, 18 Aug 2022 13:16:07 UTC No. 914556
>>914525
>i fail at setting up my UVs right
Try to think about where the seams on your clothing might go. That's where you should usually put your cuts.
Also make sure you've got the checkered pattern on your mesh when unfolding your UVs. It's necessary to make everything as uniform as possible.
Anonymous at Thu, 18 Aug 2022 15:03:17 UTC No. 914566
>>914556
>Also make sure you've got the checkered pattern on your mesh when unfolding your UVs. It's necessary to make everything as uniform as possible.
i try but its so hard to cut everything perfectly and make the uvs as even as possible
Anonymous at Thu, 25 Aug 2022 11:52:27 UTC No. 915313
i forgot i bought a zbrush license when i was in art school until maxon sent me an email about buying pixelogic lol might have to install it
Anonymous at Thu, 1 Sep 2022 13:57:32 UTC No. 916175
Rotating my mesh is fucked
Set origin to geometry or to geo to origin yet my object rotates weirdly while 'pointing' to my cursor
Anonymous at Sat, 3 Sep 2022 14:25:04 UTC No. 916479
Blender render result turns out not looking wet in Cycles
Meanwhile Evee turns out wet
How do I make render look wet in Cycles??
Anonymous at Sat, 17 Sep 2022 04:20:02 UTC No. 918429
>>913519
Is there a blender general on this board?
Anonymous at Sat, 24 Sep 2022 13:51:25 UTC No. 919456
This may sound stupid but will Dall-e and midjourney. (programs of the like) replace the need for 3-D artists? I'm learning scuplting and 3D applications and it kinda sucks that an AI will replace me
Anonymous at Sat, 24 Sep 2022 13:54:09 UTC No. 919458
>>918429
there isn't, and even if there were - the blenderchuds just cant cope with staying contained.
Anonymous at Sat, 1 Oct 2022 09:55:11 UTC No. 920437
Rendered fine before adding a second human model.
Now the process just stops at 0 samples.
I've removed a lot objects from the scene
Decimated the new model yet it still won't render
What gives?