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Anonymous at Thu, 18 Aug 2022 11:28:01 UTC No. 914545
Name something wrong with Arnold (GPU)
Anonymous at Thu, 18 Aug 2022 15:24:53 UTC No. 914568
The thing is that Arnold GPU is a bug ridden mess. You're forced into using CPU mode when it inevitably stops working in GPU mode. The only solution is to sidestep this hassle and always use CPU mode or pay megabux and use redshift
Anonymous at Thu, 18 Aug 2022 15:34:58 UTC No. 914569
works on my machine
it's very very slow for interiors though, but it's just the nature of the beast
Anonymous at Thu, 18 Aug 2022 15:41:44 UTC No. 914570
>>914569
it works in gpu on my machine for 30 minutes than it stops working until i restart maya again. Its a mess compared to even cycles
Anonymous at Thu, 18 Aug 2022 15:44:41 UTC No. 914571
>>914570
htoa always felt more stable to me than mtoa
the non-existent ipr is a hot mess though.
that reminds me, i need to to check how it works in solaris and if it's any better than the regular rop.
Anonymous at Fri, 26 Aug 2022 09:46:26 UTC No. 915394
>>914545
Can't use many of maya's procedural textures
Anonymous at Fri, 26 Aug 2022 12:16:32 UTC No. 915412
>>915394
Can you with Arnold CPU?
Anonymous at Sun, 28 Aug 2022 15:18:01 UTC No. 915672
GPU rendering is a meme.
Anonymous at Sun, 28 Aug 2022 15:20:44 UTC No. 915673
>>915672
so you're saying all videogames, the industry which dwarfs offline rendering are memes? You know nothing about the industry.
Anonymous at Sun, 28 Aug 2022 15:27:03 UTC No. 915676
>>915673
Yes.