Image not available

1201x725

HELP.png

🧵 PLEASE HELP ME IM GONNA GO CRAZY

Anonymous No. 917988

My front view snaps to -Y axis for some reason. I can’t find out a way to change it :(

I can't believe I didn't notice this until now. Been working for a month and I just realised why my orientations are all fucked up when I import my stuff elsewhere. How do I fix this?? I can't find an option to change world axis :(((((((((((((((((((((((

Anonymous No. 917995

Btw I'm trans <3

Anonymous No. 918015

>>917995
>Btw I'm trans

No one asked about ur mental illness.

Blender provides three default viewing directions: Side, Front, and Top. As Blender uses a right-hand coordinate system with the Z axis pointing upwards, "side" corresponds to looking along the X axis, in the negative direction; "front" along the Y axis; and "top" along the Z axis.