🧵 PLEASE HELP ME IM GONNA GO CRAZY
Anonymous at Wed, 14 Sep 2022 09:38:36 UTC No. 917988
My front view snaps to -Y axis for some reason. I can’t find out a way to change it :(
I can't believe I didn't notice this until now. Been working for a month and I just realised why my orientations are all fucked up when I import my stuff elsewhere. How do I fix this?? I can't find an option to change world axis :(((((((((((((((((((((((
Anonymous at Wed, 14 Sep 2022 11:24:34 UTC No. 917995
Btw I'm trans <3
Anonymous at Wed, 14 Sep 2022 13:11:38 UTC No. 918015
>>917995
>Btw I'm trans
No one asked about ur mental illness.
Blender provides three default viewing directions: Side, Front, and Top. As Blender uses a right-hand coordinate system with the Z axis pointing upwards, "side" corresponds to looking along the X axis, in the negative direction; "front" along the Y axis; and "top" along the Z axis.