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Anonymous at Wed, 28 Sep 2022 19:51:05 UTC No. 920049
Is programming involved in 3D? I like to program a bit, just started learning 3D
Anonymous at Wed, 28 Sep 2022 20:06:17 UTC No. 920057
Depends on what you want to do
The most programming intensive aspects of 3D are probably gamedev and shader creation. If you're more interested in the programming side, try out GLSL or HLSL shader creation.
https://www.shadertoy.com/
is a website where you can look at other people's GLSL code and see what it does
Also Houdini is procedural modeling tool that is very powerful if you learn their language
YHWH loves you (the person reading this post) at Thu, 29 Sep 2022 00:27:50 UTC No. 920099
>>920049
Rigging and Visual FX involves lots of programming/scripting.
Anonymous at Thu, 29 Sep 2022 19:36:52 UTC No. 920199
>>920057
>>920099
do you need math or algorithm knowledge for that kind of stuff
Anonymous at Thu, 29 Sep 2022 19:48:57 UTC No. 920201
>>920199
for 3d it would be good to have some knowledge of vectors, trig functions (and how to write angles in radians), interpolation and matrices