๐งต Untitled Thread
Anonymous at Thu, 3 Nov 2022 16:20:06 UTC No. 924359
Why did Ptex never take off? The only place (I think) I've encountered it is in Maya's XGen for doing quick maps.
Anonymous at Thu, 3 Nov 2022 16:58:11 UTC No. 924363
shit performance, ptex can't be mipmapped
Anonymous at Wed, 9 Nov 2022 10:45:39 UTC No. 925285
>>924359
>each face has its own texture!
that sounds horrid outside of a production environment with unlimited storage and no need to ever share the files
Vertex painting, or procedurals with vertex painting for masks, is good enough for people who just want to make something pretty to look at without UVs
Anonymous at Wed, 9 Nov 2022 12:58:01 UTC No. 925300
>>924359
UVs are super useful in performance tuning and they're fun to make!
Anonymous at Tue, 29 Nov 2022 17:40:12 UTC No. 927788
>>925300
yeah
t !iLoVeYOUvM at Fri, 9 Dec 2022 17:32:06 UTC No. 929069
>>924359
test
t !!EQflXcqmhoi at Fri, 9 Dec 2022 17:33:30 UTC No. 929071
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