๐งต What are the average speed rates to finish an animated game character from scratch
Anonymous at Fri, 18 Nov 2022 03:10:56 UTC No. 926391
It's being able to finish these characters in 3-4 days, complete with 6-7 animations, fast compared to other artists and style in the industry?
I mean these models at this style takes me 5-7 hours to make.
Anonymous at Fri, 18 Nov 2022 03:17:15 UTC No. 926392
>>926391
90 minutes to model.
90 minutes to texture.
90 minutes to rig.
90 minutes to animate.
More or less my time is between 45-50 and 70-90 minutes per step.
Not possible for me to go lower without using some AI solution that honestly gives more issues in the end than the time It saves me fixing it.
And honestly, those are my time ranges.
Can't go any lower without compromising quality.
Anonymous at Fri, 18 Nov 2022 03:31:58 UTC No. 926393
Fuck off cris
Anonymous at Fri, 18 Nov 2022 03:42:21 UTC No. 926396
>>926392
>Can't go any lower without compromising quality.
>implying there is any in the first place
Anonymous at Fri, 18 Nov 2022 05:29:51 UTC No. 926403
>>926391
Bro people wont pay you for this quality even if it took u 60 seconds to make
Anonymous at Fri, 18 Nov 2022 10:54:56 UTC No. 926412
>>926391
>>926391
This is so shit, almost "claus"trofobic I get a bad feeling about your models and they all look similar to my first weeks of modeling over 10 years ago when trying to add some shapes to minecraft styled art. I could not play a game with these models, they look bad and the style is not original at all. Why even model santa as sitting down? It looks weird. Stop shitposting and post when you do something where you have put in some effort because here clearly you have not.
Anonymous at Fri, 18 Nov 2022 12:31:23 UTC No. 926415
>>926391
>filename
he's not even hiding it anymore
Anonymous at Fri, 18 Nov 2022 12:52:24 UTC No. 926417
>>926391
You are asking this as someone who has done it for 10 years? Please someone cutoff the manโs access to his internet.
Anonymous at Fri, 18 Nov 2022 16:34:46 UTC No. 926433
>>926396
>>926403
>>926412
>>926412
>>926415
>>926417
Are u stupid?
Can't u see hardcore skills will be made irrelevant by what It's fucking coming?
Also, look at this.
My crappy style, ironically, for some cosmical reason was made at the perfect spot and time to be used with AI.
And yes, I will use AI from now on.
You can cope how you have le hardcore skills when I will use AI to leverage my quality.
And yes, right now it's still an early tech.
But look at this quality It can do now.
Imagine a year from now.
You will cope by then.
Anonymous at Fri, 18 Nov 2022 17:06:48 UTC No. 926437
>>926433
>Imagine a year from now
we've been imagining for 10 years now. we can handle 10 more.
Anonymous at Sat, 19 Nov 2022 00:11:51 UTC No. 926469
>>926462
assuming gdscript is the same syntax, I can say I know python.
Anonymous at Sat, 19 Nov 2022 00:33:22 UTC No. 926471
>>926433
You can see that it's completely inconsistent at every angle, right? What the fuck is wrong with your glasses?
If you're going to give every single asset the same treatment, your game is going to look like some nightmarish fever dream.
>Imagine a year from now.
Why don't you focus on a month from now instead? Christmas is coming.
Anonymous at Mon, 28 Nov 2022 05:23:43 UTC No. 927635
Can I see your wireframe sir?