🧵 See through shapes
Anonymous at Thu, 29 Dec 2022 17:12:41 UTC No. 931455
How can I make this in blender I want only the edge and vertices to show on the primitive mesh shapes
Anonymous at Thu, 29 Dec 2022 17:47:40 UTC No. 931460
>>931455
with a "shader"
Anonymous at Thu, 29 Dec 2022 17:56:34 UTC No. 931462
>>931461
>what is a "shader" for $500
Anonymous at Thu, 29 Dec 2022 19:07:52 UTC No. 931474
>>931455
>https://docs.blender.org/manual/en
>https://blender.stackexchange.com/
>https://www.katsbits.com/tutorials
...do you know sergey brin and larry page? they invented the internet search engine, called "google" ....
...why dont you people use it? why cant this place be something where people discuss things that cant be easily googled, you people offend us, you degrade us with your simple shit ...
...just type your question into goolge like you would post here!!
Anonymous at Fri, 30 Dec 2022 00:25:17 UTC No. 931523
>>931474
>why cant this place be something where people discuss things that cant be easily googled,
Extreme insertion anus deformation rigs
Anonymous at Fri, 30 Dec 2022 06:57:24 UTC No. 931540
>>931474
>>931460
>>931462
just to be clear i dont want anything freestyle just the mesh visable in all veiwports. i want to be able to open it in other 3d programs and upload it on 3d sites like this https://sketchfab.com/3d-models/cub
Anonymous at Fri, 30 Dec 2022 22:33:44 UTC No. 931594
>>931540
Looking at it closer, it looks like it's literally just flipped normals with Sketchfab itself adding the wireframe.
Anonymous at Sat, 31 Dec 2022 22:13:36 UTC No. 931679
>>931461
the wireframe modifier???
Anonymous at Sun, 1 Jan 2023 04:56:55 UTC No. 931714
>>931455
bevel and use two different materials
Anonymous at Sun, 1 Jan 2023 08:22:47 UTC No. 931724
>>931455
alt + z
Anonymous at Tue, 3 Jan 2023 20:02:47 UTC No. 932029
>>931455
For that kind of transparenc you'll have to render unbiased caustics.
Anonymous at Sat, 7 Jan 2023 05:58:18 UTC No. 932534
the chair nerd at Sat, 7 Jan 2023 06:13:50 UTC No. 932538
>>932534
Ok Josh me and your mom are working some stuff out but It is important that you know that we still love you. How would you feel about having two christmases this year?
Anonymous at Sat, 7 Jan 2023 15:16:57 UTC No. 932595
>>931883
You can attach a material to a modifier? Or did you make two separate meshes ?
the chair nerd at Sat, 7 Jan 2023 17:56:13 UTC No. 932623
Three days to figure out how to make a transparent pyramid on blender. Either we are talking to a fish or god-tier shitposting.
Anonymous at Sun, 8 Jan 2023 05:22:28 UTC No. 932682
>>932623
Both maybe but you can’t forget that blenders ui is tough to learn
Anonymous at Mon, 9 Jan 2023 15:31:44 UTC No. 932840
>>932623
kek
Anonymous at Sat, 14 Jan 2023 15:44:21 UTC No. 933388
>>933124
Wireframe blend mode where?
Anonymous at Mon, 16 Jan 2023 23:48:51 UTC No. 933687
>>933427
kekk
based fake AI-san
p at Sat, 28 Jan 2023 16:54:02 UTC No. 935173
>>931455
kek but blender should have this set and ready like a primitive option
>>933687
>>933427
>>933124
Anonymous at Mon, 30 Jan 2023 01:23:41 UTC No. 935346
>>935173
Integrated into its mesh menu*
Anonymous at Fri, 10 Feb 2023 21:55:28 UTC No. 936626
>>932595
>Material Offset: 1
Please stop being such a smoothbrain
Anonymous at Tue, 7 Mar 2023 02:35:00 UTC No. 939186
>>931455
What would you even do with this knowledge, OP? What can you do with transparent, wireframed primitives? A Battlezone expansion pack? Asteroids 2? Moonlander: Relanded? I'm actually curious in an annoyed sort of way, so please tell me.
Anonymous at Wed, 8 Mar 2023 03:46:10 UTC No. 939305
>>931455
Just hold Z and select wireframe
Anonymous at Wed, 8 Mar 2023 08:47:49 UTC No. 939320
>>939186
>What can you do with transparent, wireframed primitives?
He can shove them inside your mom's wholes to see the insides.
Anonymous at Mon, 13 Mar 2023 22:59:22 UTC No. 939881
>>939320
Kek
Anonymous at Tue, 14 Mar 2023 07:38:46 UTC No. 939919
As somebody who used to make technical drawings with pencil, straightedge and compass in middle school, it causes me physical pain to look at this thread.
Anonymous at Tue, 14 Mar 2023 12:06:51 UTC No. 939937
>>932682
ahem
that was a long time ago
Anonymous at Thu, 6 Apr 2023 05:01:44 UTC No. 942200
>>939937
Kek