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Anonymous No. 935573

How far can I get with just sculpting and a good remesher? I hate low poly modelling and manual retopologizing.

Anonymous No. 935574

you will never go far without hard surface modelling and retopo

Anonymous No. 935599

>>935574
/thread

Anonymous No. 935613

>>935573
pretty far, at least without manual retopo. I use zremesh for everything I do and once you know how to use it correctly you pretty much never have to manual retopo, unless in some specific case (mostly for faces)

Anonymous No. 935616

>>935573
quadremesher is amazing and you're fucking STUPID as fuck if you aren't just retopoing with it then fix by hand manually some issues and final polishes.

just buy a licence chud.