🧵 Untitled Thread
Anonymous at Sun, 12 Feb 2023 05:09:32 UTC No. 936746
Hi, this is my first work in zbrush, I would like to know what you think of it, constructive criticism is accepted
Anonymous at Sun, 12 Feb 2023 10:58:15 UTC No. 936761
>>936746
Dont use a 2d face, actually model the eyes and mouth out (yes it makes a big difference). The design is awful. Other than those, your technical skills are solid. Would hire.
Anonymous at Sun, 12 Feb 2023 20:49:40 UTC No. 936801
already better than 99% blenderfags on this board
Anonymous at Mon, 13 Feb 2023 06:21:18 UTC No. 936822
>>936746
Kinda looks like an overdesigned version of Reg from Made in Abyss.
Anonymous at Mon, 13 Feb 2023 14:20:53 UTC No. 936851
>>936801
PYW
Anonymous at Mon, 13 Feb 2023 17:57:17 UTC No. 936866
>>936851
you can see my work in several AAA games, not gonna dox myself
Anonymous at Mon, 13 Feb 2023 19:41:18 UTC No. 936869
>>936866
Oh man look at this hotshot. At least pyw that is not in your art station portfolio mr larp.
Anonymous at Mon, 13 Feb 2023 20:08:34 UTC No. 936871
>>936851
doing it wrong, you should bait them into posting their work by showing a shitty model/render
Anonymous at Mon, 13 Feb 2023 20:55:08 UTC No. 936876
>>936866
This. My uncle who works at Nintendo only shows his projects for me.
Anonymous at Mon, 13 Feb 2023 23:31:06 UTC No. 936885
>>936876
My dad works at 4chan he can get you banned
Anonymous at Sat, 18 Feb 2023 12:01:51 UTC No. 937381
>>936746
isnt she made of metal? material makes it look plastic
>>936761
>Dont use a 2d face
why?
Anonymous at Sat, 18 Feb 2023 22:57:17 UTC No. 937433
>>936861
A robot is not a human, your reference art is pointless for anime robots.
Anonymous at Sun, 19 Feb 2023 09:51:11 UTC No. 937476
>>937381
The moment you tilt the head at any angle that isnt straight-ahead, it looks like pure shit. Unless you rig it with some nodes magic so that it always faces the camera, of course, but clearly thats not about modelling/sculpting. Just look up any popular anime model on sketchfab and view the wireframe with the model inspector. That is the standard.
Anonymous at Sun, 19 Feb 2023 19:32:20 UTC No. 937520
>>937517
>>937518
what is that supposed to show? higher polycount?
Anonymous at Sun, 19 Feb 2023 19:36:20 UTC No. 937522
>>937521
cherrypicked what? what the fuck are you talking about?
Anonymous at Sun, 19 Feb 2023 19:38:47 UTC No. 937523
>>937522
You can either continue acting the fool or heed. Good-night, crab!
Anonymous at Sun, 19 Feb 2023 19:40:28 UTC No. 937524
>>937523
nice spergout
Anonymous at Sat, 25 Feb 2023 05:17:19 UTC No. 938148
>>937381
It is supposed to be metal, maybe it was a bad choice of material, I used KeyShot for the render
Anonymous at Sat, 25 Feb 2023 14:21:56 UTC No. 938188
>>938148
engine isnt the problem here, just have less blurred reflection and it will make a big difference
but i cant really go into details of what you should do, especially since its your decision how you want it too look exactly (different types of metal and paint + light and stylization)
Anonymous at Sat, 25 Feb 2023 19:28:33 UTC No. 938212
>>938151
Fremy, nice
Anonymous at Sun, 26 Feb 2023 08:05:36 UTC No. 938334
>>938259
Agreed, apparently the author abandoned it at some point, also it wasn't that popular in japan for some reason. A real shame, In my humble opinion some of the characters were overdesigned, but Fremy's design was just perfect for me back then.
Anonymous at Mon, 6 Mar 2023 23:01:06 UTC No. 939174
>>939037
Pls gimme your socials, or artstation i love your style so much, its just my thing
Anonymous at Tue, 7 Mar 2023 05:42:28 UTC No. 939196
>>939037
>I don't know if I'm succeeding
it doesnt look like you are aiming for very realistic or 2d anime look, at this point it doesnt matter how you do as long as it doesnt look bad in general
if you want some criticism id say neck is too long, insides of ear look weird and those 2 holes in nose look unnatural(rather something you would see in a toy)
Anonymous at Tue, 7 Mar 2023 08:54:32 UTC No. 939216
>>939196
The long neck looks good you crackhead, dont listen to this guy
Anonymous at Tue, 7 Mar 2023 11:49:01 UTC No. 939221
>>939216
dont get me wrong, i think assads neck looks very manly
Anonymous at Wed, 8 Mar 2023 02:43:35 UTC No. 939302
>>939037
this looks like a mutant BJD doll not anime or realistic
Anonymous at Wed, 8 Mar 2023 11:08:35 UTC No. 939322
>>938151
Is this for a game or a figure??
Anonymous at Wed, 8 Mar 2023 18:33:49 UTC No. 939353
>>939174
Thanks for the comment, I don't have a place to upload my work, as I've just started and I only have a couple of them I'm a little embarrassed to do it, but if you think I have what it takes I could do it later when I'm about to finish this model
Anonymous at Wed, 8 Mar 2023 18:42:24 UTC No. 939354
>>939196
Thanks for the comment, the long neck is for another reason, I'm fixing the nose, yes, it looks like a doll since that was my base model
Anonymous at Wed, 8 Mar 2023 18:49:00 UTC No. 939356
>>939302
Yes, my base model is a BJD doll, I really like how they look, that's why I try to make it look realistic but without losing its anime touch