๐งต Untitled Thread
Anonymous at Thu, 16 Mar 2023 00:17:44 UTC No. 940090
ayo you telling me these sculpt nibbas just end up tracing fat quads over their fancy clay-brained "mesh"? lmao
Anonymous at Thu, 16 Mar 2023 04:04:23 UTC No. 940108
There are tools to somewhat automate that now. But historically and to some extent it still is.
It's necessary because game engines and animation tools require proper topology to work.
I expect that to go away in the next few years as this is typically something AI is good at.
Good riddance.
Anonymous at Thu, 16 Mar 2023 13:49:24 UTC No. 940142
>>940108
why would you give a constructive answer to a spam thread? OP obviously doesn't model or care.
Anonymous at Thu, 16 Mar 2023 17:30:19 UTC No. 940166
>>940090
We extract details from the initial sculpt via displacement maps, bump maps.