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Anonymous No. 941057

> ZBrush does not have any plugins or advanced workarounds that can give you a traditional 3D interface, such as multiple viewports, grid, axes, etc. You can only use the gizmo and the camera controls to manipulate your models in 3D space, but they are not very accurate or intuitive. You can also use the Timeline feature to create and animate multiple cameras in ZBrush, but they are not very flexible or convenient. You can also use some external programs or scripts to export and import your models between ZBrush and other 3D programs, but they are not very reliable or efficient. ZBrush is a true 2.5D program and its 3D mode is not suitable for serious 3D modeling. In this context, a human might say that they would rather switch to Blender than use ZBrush for 3D modeling.
Based Bing

Anonymous No. 941243

>>941057
the name "zmodeler "always confuses me because there's a 3D modeling software with that same name, although idk which came first

Anonymous No. 941245

>>941057
>language models that have no training on facts or truth

Anonymous No. 941248

>>941057
NO it's not blender WE FUCKING GET IT.
Now fuck off.

Anonymous No. 941262

>>941057
pyw