๐งต ITT We model blenders in blender!
Anonymous at Tue, 11 Apr 2023 10:52:32 UTC No. 942632
Have fun!
Anonymous at Tue, 11 Apr 2023 13:35:31 UTC No. 942646
it appears that your entire image is out of focus
Anonymous at Tue, 11 Apr 2023 17:39:59 UTC No. 942679
>>942646
I didn't realize how bad the blur was when I rendered it. Thanks for pointing it out.
the chair nerd at Tue, 11 Apr 2023 20:20:43 UTC No. 942717
>>942709
This is 1% from being an anaglyph.
the chair nerd at Tue, 11 Apr 2023 20:31:32 UTC No. 942719
>>942718
lol
Anonymous at Sat, 15 Apr 2023 18:12:20 UTC No. 943097
>>942718
This is exactly how people feel when they have an excuse to blend something.
Anonymous at Tue, 18 Apr 2023 04:08:29 UTC No. 943338
>>943100
Why do Americans like violence and scat humour so much?
Anonymous at Fri, 28 Apr 2023 12:33:50 UTC No. 944410
>>944240
What a mighty fine blender!
Anonymous at Tue, 2 May 2023 05:20:56 UTC No. 944781
>>943338
Because it's funny, next question.
Anonymous at Thu, 4 May 2023 10:52:09 UTC No. 944945
>>944926
want some critique?
Anonymous at Fri, 5 May 2023 04:41:35 UTC No. 945034
>>944945
yeah sure but i've only been learning it a few days
Anonymous at Sun, 7 May 2023 02:22:27 UTC No. 945278
>>945034
in a blender, the blades usually don't go to the top, they're just at the bottom. Also we've all forgotten the handles. Try to not have a huge light reflection in the glass
Anonymous at Tue, 9 May 2023 02:21:08 UTC No. 945460
>>945278
>in a blender, the blades usually don't go to the top, they're just at the bottom.
it's actually a simplified version of my reference, it's a newer model
>Also we've all forgotten the handles
at least everyone else did too :)
>Try to not have a huge light reflection in the glass
I haven't done much with lighting but the interaction with the glass materials is really weird/hard to work with for me so far