๐งต Untitled Thread
Anonymous at Sat, 22 Apr 2023 02:48:00 UTC No. 943790
Previous: >>939645
Daz youtuber's and general guides:
https://www.daz3d.com/help/help-daz
Wpguru
Parmy
Travis Davids (Marvelous designer)
Thundornd
CgBytes
https://www.laylo3d.com/
https://thinkdrawart.com/
Kelvin Jin
https://www.youtube.com/playlist?li
Bridges: https://www.daz3d.com/daz-bridges
Suggested Blender Bridge: http://diffeomorphic.blogspot.com/
Similar programs:
Makehuman: http://www.makehumancommunity.org/
Vroid Anime Tool: https://vroid.com/en/studio
Xnalara: https://www.deviantart.com/xnalara
https://archive.org/details/NSidedQ
Metahuman creator: https://www.unrealengine.com/en-US/
Hair Creation: https://mega.nz/#F!uywlSQqS!GzZTEOG
News: https://www.daz3d.com/thank-you-com
Anonymous at Sat, 22 Apr 2023 15:56:46 UTC No. 943842
Are there any tips or tutorials for animating breasts and butts?
Anonymous at Sat, 22 Apr 2023 16:40:02 UTC No. 943849
>>943846
if you aren't rendering in 8k, there is no difference.
Anonymous at Sat, 22 Apr 2023 18:32:56 UTC No. 943859
>>943852
post link again please?
Anonymous at Sat, 22 Apr 2023 18:35:27 UTC No. 943860
>>943790
>no subject
Anonymous at Sat, 22 Apr 2023 19:41:32 UTC No. 943885
>Aeon Soul still creating absolute abominations after all these years
Anonymous at Sat, 22 Apr 2023 23:44:13 UTC No. 943940
>>943859
>>939692
Anonymous at Sun, 23 Apr 2023 13:02:17 UTC No. 943997
op thread pic is so epic i will use this thread to shit pics myself.
Nicely done fucking fag.
Anonymous at Sun, 23 Apr 2023 13:26:31 UTC No. 943999
OP is a disgusting faggot.
Anonymous at Sun, 23 Apr 2023 19:56:09 UTC No. 944018
>>943997
>op thread pic is so epic i will use this thread to shit pics myself.
based esl
Anonymous at Mon, 24 Apr 2023 11:10:23 UTC No. 944058
>>944021
need some dforce or rigging on that bra with those milkers. Besides that I really like it anon!
Anonymous at Mon, 24 Apr 2023 14:44:52 UTC No. 944063
>>944062
Learn MD it's much better than Dforce.
Anonymous at Mon, 24 Apr 2023 18:19:17 UTC No. 944081
I am saving all my Genesis 8.1 character's morphs into one file and had some questions:
I have heard that I should have mouth realism at 0% so i've done that, but I was wondering should I have my Head/Body/Iris HD details baked in with the morph?
I am leaving the nipple and the naval sliders set to 0 on the basis that most of the time they will have clothes on and these might interfere with clothing, and it's easier to add them than remove them, is this what everyone else does?
Is there much difference between the HD Details, I have quite a few from products, but it's hard to tell the difference, am I missing something or should I just add the Victoria 8.1 HD details.
Thanks for any help
Anonymous at Mon, 24 Apr 2023 21:21:50 UTC No. 944108
what are these man made horrors
Anonymous at Mon, 24 Apr 2023 22:06:13 UTC No. 944112
>>944108
>what are these man made whores
ftfy
Anonymous at Mon, 24 Apr 2023 22:48:33 UTC No. 944116
I need a big sister for my weg. What G8F model would you recommend?
Anonymous at Tue, 25 Apr 2023 08:07:39 UTC No. 944141
Just need some clarification. I have a character that I've edited and rigged in Blender but it used the Genesis 8 male body. All the clothes and hair was made in Blender too so its literally just the body.
But I've read the licenses and I just wanted to know, does this mean I can't animate with this character or sell them or anything like that?
And if so, is there a license I can buy to be able to do so?
Anonymous at Tue, 25 Apr 2023 10:54:19 UTC No. 944153
>>944116
P3D Paris
Anonymous at Wed, 26 Apr 2023 01:02:20 UTC No. 944216
>>944141
If you've only used the genesis 8 base male then you should only need the interactive license if you are going to redistribute the mesh in some form.
Anonymous at Wed, 26 Apr 2023 11:21:03 UTC No. 944243
>>944001
Daz is so dying. The official shop assets look worse today than third party website assets looked like 2015.
Anonymous at Wed, 26 Apr 2023 14:39:51 UTC No. 944251
>>944243
Its been dying but things have definitely gotten worse in the last year. The splitting of products to fluff up their sales is pretty bad. A good example is the home bar they released today in four parts.
Anonymous at Wed, 26 Apr 2023 14:48:09 UTC No. 944252
>>944243
I just want Daz to fully transition their shit to Blender already and just be an asset store for that. All Daz does is be a powerful character-creator tool but Blender does everything else so much better.
Anonymous at Wed, 26 Apr 2023 18:03:15 UTC No. 944265
>>944252
or unreal https://youtu.be/vnkgPDOGuAE
Anonymous at Wed, 26 Apr 2023 19:44:00 UTC No. 944269
I still think that Unity or Epic should buy DAZ.
Anonymous at Thu, 27 Apr 2023 04:51:25 UTC No. 944319
>>944269
why would epic want them? they have make human already to generate infinite ugly goblinas
Anonymous at Thu, 27 Apr 2023 16:13:39 UTC No. 944349
Why isn't there an AI thing that can pose the model and position the camera if you feed it in a photo? Someone get on that.
Anonymous at Thu, 27 Apr 2023 23:30:09 UTC No. 944381
Where da G9 booba morphs at???
Anonymous at Fri, 28 Apr 2023 05:52:53 UTC No. 944389
>>944382
billboards and make your own or render them seperately
Anonymous at Fri, 28 Apr 2023 08:41:50 UTC No. 944394
does anyone have a good Diffeomorphic tutorial to link?
Anonymous at Fri, 28 Apr 2023 16:51:53 UTC No. 944424
>>944423
Another week event started on a Friday?
Anonymous at Fri, 28 Apr 2023 19:28:43 UTC No. 944441
>>943790
>don't rape me
I'm thinking this is on renderotica and not DAZ's own store
aso
https://www.youtube.com/watch?v=ddX
Anonymous at Fri, 28 Apr 2023 19:34:24 UTC No. 944442
3d models look so bad lmao idek why they just look ugly af
Anonymous at Fri, 28 Apr 2023 19:37:37 UTC No. 944443
>>944394
There is one and it's not that hard to find, are you even trying?
Anonymous at Fri, 28 Apr 2023 19:39:37 UTC No. 944444
>>944269
>Unity or Epic should buy DAZ.
It's a privately held company 90% owned by venture capital firms whose idea of recouping their investment is firing all the techies and subcontracting periodic updates to pajeets.
DS itself is hardlocked to an ancient version of Trolltech's Qt framework because its scripting engine is Qt 4's WebKit which Qt abandoned in version 5 due to security problems, and the current Qt is 6 which has an incompatible scripting engine. They'll either have to jettison all scripting support or somehow build WK themselves for DS for the foreseeable future, and they don't have skilled enough code monkeys for it. On top of all of this the application requires an enterprise level database running in the background only because it has no licensing costs compared to lighter DBs like MariaDB, and having multiple figures in a scene slags performance regardless of your video hardware.
It's not a shitty program but it's in shitty hands, and both DS and Poser are watching Blender take their market.
Anonymous at Fri, 28 Apr 2023 19:44:46 UTC No. 944446
>>944444
What the purse string holders at DAZ3D really need to do is fire the cokehead running the company and his asshole buddy who keep trying shit like avatars (dead), video game asset stores (murdered every time a game engine changed), NFTs, and in all likelihood retarded generative content is next. Market share and a few quality vendors are the only things keeping them alive: Genesis 9 was solely created to produce a low-poly figure you can't easily export to Blender so you'll have to stay in their ecosystem, and in the long term this may not be their smartest move.
Anonymous at Fri, 28 Apr 2023 20:23:36 UTC No. 944454
>>944423
>DAZ store
Their search is so bad that it's basically unusable, and their entire site is so slow that it's like it's under constant ddos attack. Even if everything cost 0 dollars, it would still be easier to use pirate sites.
Anonymous at Sat, 29 Apr 2023 14:01:59 UTC No. 944493
>>944269
Daz Productions have failed to innovate their product and they're stuck with a coomer userbase. Nobody wants to buy the company since the Genesis products work terribly in engines like Unity or Unreal. They tried really hard to pivot towards metaverse and NFTs, but nobody gives a shit about that anymore.
Anonymous at Sat, 29 Apr 2023 20:25:41 UTC No. 944520
>>944493
>Genesis products work terribly in engines like Unity or Unreal
Why is that?
Anonymous at Sun, 30 Apr 2023 08:35:04 UTC No. 944584
>>944520
>Materials
Does not work well with real time render engines
>Bones
Nothing about genesis 1 to 9 bones is compatible with game engines. Even the orientation is wrong and you need always some scripts to fix the bones
>Weight map support & skinning
This is the big one and always breaks the characters and they look shit outside of daz. UE or Unity does not support dual quaternion skinning. The bending will always look unnatural outside of daz because of it.
To get G3, G8 or G9 work in UE properly, you need bunch of scripts and even custom built UE. Even then, it is shit.
Just use reallusion. They have at least tried to make their shit work seamlessly with game engines.
Anonymous at Sun, 30 Apr 2023 08:39:29 UTC No. 944585
>>944584
>reallusion
NOPE
Anonymous at Sun, 30 Apr 2023 09:27:32 UTC No. 944588
>>944585
Why NOPE?
Anonymous at Sun, 30 Apr 2023 09:35:34 UTC No. 944590
>>944588
They do not hallow nudity or "obscenity".
They keep a tight leach on everything you do with their products.
It's for serious people into serious business you see... Like selling yoghurt.
Anonymous at Sun, 30 Apr 2023 09:43:19 UTC No. 944591
>>944590
And Daz is Free 100%.
Call me back when we get a convenient and free assets repository or several and a pipeline we can use OFFLINE from CC to Unreal.
inbfor "duhuh cooomeeer!": You're in a Daz thread.
Anonymous at Sun, 30 Apr 2023 09:44:22 UTC No. 944592
Anonymous at Sun, 30 Apr 2023 10:12:39 UTC No. 944595
>>944441
what schitzo core shit is this?
Anonymous at Mon, 1 May 2023 04:18:58 UTC No. 944653
Why does Daz have such a hard time with IK and posing? Been using the Pose Tool in Daz since the beginning and trying out the Pose tool in Blender. Holy Shit, it's like night and day difference.
Anonymous at Mon, 1 May 2023 04:27:24 UTC No. 944654
>>944653
I dont even know what IK is. I see the option to turn it on and off wit CTRL+K but when im practicing posing, idk if I should have it enabled or not. Let alone if it needs to be on or off if I plan to sell to DAZ store or rederosity/renderhub.
Anonymous at Mon, 1 May 2023 05:23:14 UTC No. 944665
Does anyone actually regularly post renders in these threads or is it always bitching and moaning about DAZ?
Anonymous at Mon, 1 May 2023 06:31:05 UTC No. 944676
>>944584
>Does not work well with real time render engines
Iray uses PBR just like any modern engine.
Anonymous at Mon, 1 May 2023 06:41:03 UTC No. 944678
>>944665
I can't finish any renders because I always end up nutting to it and closing out of the project.
Anonymous at Mon, 1 May 2023 19:32:29 UTC No. 944741
>>944731
> iray
> this render
no way you can do this with such shitty renderer.
Anonymous at Mon, 1 May 2023 20:09:28 UTC No. 944744
>>944731
GPU muscle and good lighting probably.
Anonymous at Mon, 1 May 2023 20:20:53 UTC No. 944745
>>944741
What makes you say that? His Patreon states that uses Daz for these renders. I don't see why someone would lie about this.
>>944744
What would one need to do to light a scene similarly?
Anonymous at Mon, 1 May 2023 20:45:07 UTC No. 944750
>>944731
>>944745
Sunlight with Ghost lights for highlights and DOF to hide out the mistakes in the background. Not that special.
Anonymous at Mon, 1 May 2023 23:00:36 UTC No. 944761
>>944750
Are these renders really that easy to do? I've rendered plenty of images that can be described by your words, but none of them are even close to being as aesthetically pleasing as these.
Anonymous at Mon, 1 May 2023 23:09:10 UTC No. 944762
>>944761
you're just thinking with your boner. If you want to analyze that image critically. Her ass is clipping into her arm. The hair is clipping into the concrete. Look at the calves clipping into the legs. You're just enamored with the lighting highlighting her stomach and tits.
Anonymous at Mon, 1 May 2023 23:17:05 UTC No. 944764
>>944762
Would you be willing to post a render(of a genesis model) that you consider to be high quality? And what would one need to do to render an image of similar quality? I'm not trying to say you're wrong or anything, I'm just trying to learn.
Anonymous at Mon, 1 May 2023 23:35:35 UTC No. 944765
>>944764
This guy's stuff is pretty good, but he does heavy Post-processing. 80% of doing a good DAZ render is Post Processing. Color correction, contrast. Daz is not good with the normal tone mapping settings.
Anonymous at Tue, 2 May 2023 19:39:16 UTC No. 944840
>>944765
>80% of doing a good DAZ render is Post Processing
That is true for basically everything related to rendering
Anonymous at Tue, 2 May 2023 20:18:52 UTC No. 944842
What are the good sites these days for 'jolly rogering' Poser and Daz resources?
Not been into Poser stuff for ages.
Now have a better laptop with a non-StoneAge gfx card.
Thanks in advance.
>tfw been playing with stable diffusion for too long
Anonymous at Wed, 3 May 2023 16:56:58 UTC No. 944901
>>944892
10 bucks
pay pal me and i will do it
Anonymous at Wed, 3 May 2023 16:58:00 UTC No. 944902
any good high resolution lip products guys?
I see high res nipple high res ass but no high res lip, so sad
Anonymous at Wed, 3 May 2023 18:22:11 UTC No. 944905
>>944903
"ALITA 2; Alita Does Dallas" looking GREAT.
Anonymous at Wed, 3 May 2023 22:07:16 UTC No. 944911
>>944905
Korben Dallas?
Anonymous at Thu, 4 May 2023 03:58:46 UTC No. 944930
Can someone help me out? I'd like to find out how this model was made. Is this a daz model? I don't know much of Daz, it looks like a head hack to me, but if there is a model, please help me out, I couldn't find it.
Anonymous at Thu, 4 May 2023 15:56:04 UTC No. 944960
>>944930
Yeah it's DAZ. The outfit is Street Rider Suit. Morph looks to be something by guhzcoituz or one of fadeam's character morphs with more morphs added in. look for the Sarah Bryant morph. Skin seems to be MeradeDAZ Samus. Daz allows to easily mash up a lot of stuff. For the Hair if you look for creators who do video game ports you'll probably find it.
Anonymous at Thu, 4 May 2023 16:05:23 UTC No. 944963
>>944960
Thanks a bunch!
Anonymous at Thu, 4 May 2023 18:58:29 UTC No. 944973
Looking at my stero renders is literally the most fun I had with Daz in ages. It's the same than with porn: 360ยฐ pictures with depth, and it makes you feel just like you're here. Physically present. Fucking whatever abomination you were never supposed to create.
Render at very high resolution, use Gigapixel to up the resolution even more, maybe denoise with the intel denoiser, use lens offset at -32 and 32. Don't forget that the camera must be very close, because in that scheme the camera is literally your eyes.
And you're fucking here. What a glorious day.
Anonymous at Thu, 4 May 2023 19:39:37 UTC No. 944982
>>943790
what is Reallusion and why is it spammed on zgfx
Anonymous at Thu, 4 May 2023 21:56:50 UTC No. 945001
What viewer do you use to look at the stereo renders (on quest)?
Anonymous at Fri, 5 May 2023 10:44:57 UTC No. 945059
>>945058
Poor taste and a ladyboy fetish?
๐๏ธ Anonymous at Fri, 5 May 2023 10:59:41 UTC No. 945060
Left side Daz3d, right side Maya/Blender
So annoying
This is maybe the third penis model I've been trying to export.
As you can see the textures look horrible.
I just want to texture some details in Substance Painter and then add the penis to Blender(Cycles)
Any tips, any workflow?
Anonymous at Fri, 5 May 2023 13:09:51 UTC No. 945072
>>945061
Doesn't seem like it would be too hard to retexture a swimsuit and some chaps. Ears and horns could be created in another 3d program as fairly basic objects and imported into daz then parented to the head.
Anonymous at Fri, 5 May 2023 16:45:53 UTC No. 945118
Can I export a fully posed scene from DAZ to Blender easily? Will the shaders be fucked up? I want to do animation, and Blender's animation tools are much better.
Anonymous at Fri, 5 May 2023 18:27:28 UTC No. 945125
>>945001
I use Deovr Quest, because it's free and that's what multiple other faggot artists said to use.
Apparently Deovr is a scheme to make you buy 3D streaming content, but the App's free and works and don't push too much for random bullshit, so IDK. Also it only takes jpg, for some unfathomable reasons, but it also takes like all the different kinds of stereo you can imagine, 360ยฐ vertical, 180ยฐ horizontal, everything.
You'd think stereo pictures viewers would be a premium place in VR, but really, everyone is focusing on porn, and that's stereo video viewers. And those are often either not free or pushing rando bullshit to make more money. The not free one have a tendency to not push for bullshit, the free ones almost always do. VR is a place that is sometimes more monetized than mobile games, and that's fucking saying something.
Anonymous at Fri, 5 May 2023 23:44:53 UTC No. 945167
https://www.renderhub.com/history-d
Anonymous at Sat, 6 May 2023 21:02:11 UTC No. 945260
How much of the $10s for a shitty pose pack does a creator keep/get on Renderhub or Daz?
I can't really understand what is going on here with Daz3d, is the program itself deliberately janky to make it hard to pose a character? I have a fairly mid pc that runs UE5 fine, but it slows to a crawl using Daz, their native functions are user friendly but they burn through memory and take forever, even the interface is heavy as lead.
Is the market; tech literate people who like to play dollhouse?
Anonymous at Sat, 6 May 2023 21:05:29 UTC No. 945261
>>944731
Which hair is this?
Anonymous at Sat, 6 May 2023 23:32:28 UTC No. 945271
>>945263
Thank you. Shame it's not for gen 8, it looks beautiful.
Anonymous at Sun, 7 May 2023 08:03:33 UTC No. 945291
>>945260
Many use the assets with other programs.
Anonymous at Sun, 7 May 2023 17:57:25 UTC No. 945325
How much do you think TotoCandy is making? I asked for a custom head and he told me that his queue is so long that I had to wait a year before he could work on my order. He's gotta be killing it.
Anonymous at Sun, 7 May 2023 18:03:49 UTC No. 945326
>>945325
>HD morph
So the guy is a Daz Published Artist and sell on the side?
Anonymous at Mon, 8 May 2023 02:08:34 UTC No. 945358
5.0 next month! FULL APPLE METAL SUPPORT!!!
Anonymous at Mon, 8 May 2023 05:04:27 UTC No. 945368
>>945325
why doesn't he raise his price if the queue is already a year long
Anonymous at Mon, 8 May 2023 07:13:00 UTC No. 945372
>>945260
they get to keep 55%.
If they have 200 products or more they get to keep 70%
Anonymous at Mon, 8 May 2023 07:20:38 UTC No. 945373
I just tried Virt a mate for shit and giggle and holy shit, this shit blow Daz the fuck out guys.
>soft body
>very smooth collision
>better bending than daz. No more weird thigh bubble
>even tho its rendering in real time the graphic quality is not bad at all
>the graphic even surpass daz, daz just cant do small skin details with normal maps at all, its always very blurry.
holy fuck daz get BTFO by some shitter on patreon with his porn project.
This VAM thing tooks a lot of good idea from daz and make it better
Anonymous at Mon, 8 May 2023 07:23:36 UTC No. 945374
>>945373
and I think daz just now, in fucking 2023, lifted their ban on normal maps. Thats why we see a lots of new products with over the top facial skin details like pic related
Anonymous at Mon, 8 May 2023 07:30:25 UTC No. 945376
>>945373
Where do you think these models come from?
They're Genesis 2.
If you have the link to the Lilith i'd like to take a look.
Also, vam 1.0 is CPU bound for the most part.
And vam 2.0 should have been out 3 years ago. THREE.
So you're stuck with a not HDRP pre-2019.3 Unity with shit performance.
Anonymous at Mon, 8 May 2023 07:32:56 UTC No. 945377
>>945374
>Ban on normal map
Pls explain. I am aware of the HD morph PA lock but what about normals? Didn't the channel exist in the shaders already?
Anonymous at Mon, 8 May 2023 07:36:43 UTC No. 945378
>>945376
i know they are genesis, and they looks surprisingly good. Their textures game are better than Daz, cause they use daz's textures and add more stuffs, like normal maps, better roughness maps etc...
Anonymous at Mon, 8 May 2023 07:38:07 UTC No. 945379
>>945377
I think they forbid vendors from using HD normal maps to make skin details cause I have never seen one until now.
Think they want to reserve that skin details privilege to the HD morphs alone
Anonymous at Mon, 8 May 2023 07:39:19 UTC No. 945380
>>945378
Yea, but you're stuck with a 16k poly subd 0 mesh. Also the cloth clipping is really, really bad.
Anonymous at Mon, 8 May 2023 07:39:58 UTC No. 945381
>>945377
and few threads back, there was an anon who fed up with Daz's lacks of normal maps and decided to make his own lip's normal maps
I still use his normal maps, better than daz's, lol, lmao even.
Anonymous at Mon, 8 May 2023 07:42:40 UTC No. 945383
>>945380
err you are wrong buddy
Genesis 1:
19296 vertices, 18872 polygons, 26 material groups, 73 bones (including root)
Genesis 2:
21556 vertices, 21098 polygons, 28 material groups, 81 bones
Genesis 3 and 8
17418 vertices, 17000 polygons, 17 material groups, 173 bones
gen 9 is about 30000. So gen2 has second most polygon
Anonymous at Mon, 8 May 2023 07:43:51 UTC No. 945384
>>945380
Cont.
Also the G2 JCMs are fucking bad as well.
Anonymous at Mon, 8 May 2023 07:47:39 UTC No. 945385
>>945384
irrelevant cause vam dont utilize daz's JCMs at all
Anonymous at Mon, 8 May 2023 07:51:53 UTC No. 945386
>>945383
You're right, but so what? You can see the straight edges on vam nonetheless.
Anonymous at Mon, 8 May 2023 07:53:17 UTC No. 945387
>>945385
So it does the same shitty job? Changes nothing, AGAIN.
Anonymous at Mon, 8 May 2023 07:54:04 UTC No. 945388
>>945378
nice sweat mask
Anonymous at Mon, 8 May 2023 07:54:51 UTC No. 945389
>>945387
lol are you dumb, it use it own system which provide much better bending and stuff
>>945386
just use plugin to sub divide it like daz, dumb dumb
Anonymous at Mon, 8 May 2023 07:59:19 UTC No. 945390
>>945389
>lol
No it doesn't provides "much better" bending, you are a fool.
I didn't know about the plugin. Have fun.
Anonymous at Mon, 8 May 2023 08:02:15 UTC No. 945391
>>945389
Meshed should have delivered 2.0 Three years ago btw. Anyone still giving him any money is a big fucking Moron.
Anonymous at Mon, 8 May 2023 08:02:23 UTC No. 945392
>>945390
oh yeah, you tried it out yet?
I BTFO you two times with your shitty claim, you might as well gtfo of this thread, buddy
Anonymous at Mon, 8 May 2023 08:03:35 UTC No. 945393
>>945391
f95 is free
kemono is free
just like zonegfx is free
what kind of dumb fuck pay for this shit in 2023 anyway
Anonymous at Mon, 8 May 2023 08:13:45 UTC No. 945394
>>945392
BTFO? Are you 12? I stand on my ground even if occasionally wrong. Nice to meet you little shit.
Anonymous at Mon, 8 May 2023 08:15:01 UTC No. 945395
>>945393
Check meshed's patreon. You'll understand why i am mad.
Anonymous at Mon, 8 May 2023 08:18:43 UTC No. 945396
>>945394
You sounds like some faggot who don't know what he is talking about. Argue with me, but didnt have the knowledge about the subject to back it up. Just a big mouth fool
Anonymous at Mon, 8 May 2023 08:20:42 UTC No. 945398
>>945396
Mom is calling you for dinner Kevin. Don't be a shit head and wash you hands.
Anonymous at Mon, 8 May 2023 08:23:39 UTC No. 945399
>>945396
You've mad such a difference today, i can feel the Earth's poles shift from here. Now go to bed Kevin, it's past 9pm already.
Anonymous at Mon, 8 May 2023 10:26:45 UTC No. 945402
>>945398
>>945399
wow you are so mad you double posting. Sure thing bro, keep coping, dumb dumb
Anonymous at Mon, 8 May 2023 11:45:37 UTC No. 945407
based drooling vamtard shitting up the thread
Anonymous at Mon, 8 May 2023 12:06:21 UTC No. 945409
>>945407
You can't shit up a daz thread. Daz thread is shit from the get-go.
Anonymous at Mon, 8 May 2023 12:18:01 UTC No. 945410
>>945325
https://www.deviantart.com/rhendera
Anonymous at Mon, 8 May 2023 13:27:14 UTC No. 945414
>>945409
There's always some autist stirring shit up to bump limit in these threads valiantly defending some shit take.
>>945410
Having commissioned both toto and this guy, rhenderart blows toto out of the water.
Anonymous at Mon, 8 May 2023 14:01:19 UTC No. 945415
>>945358
5.0 never ever
Anonymous at Mon, 8 May 2023 16:41:48 UTC No. 945419
>>945373
>the graphic even surpass daz
I am sorry that you have cancer in both your eyes.
Anonymous at Tue, 9 May 2023 06:07:01 UTC No. 945468
Anonymous at Tue, 9 May 2023 18:20:41 UTC No. 945515
>>945373
>surpass daz
What a stupid thing to say.
Anonymous at Wed, 10 May 2023 19:45:20 UTC No. 945578
>>943846
The human eye can't discern quality past genesis 3 so its negligible to upgrade
Anonymous at Thu, 11 May 2023 16:07:20 UTC No. 945636
How can I properly export from daz3d to Blender or Maya?
As you can see quality is gone on the right side.
I just want to export the daz3d model, edit it using Substance Painter and then import it into Blender (Cycles)
Anonymous at Thu, 11 May 2023 16:11:01 UTC No. 945637
>>945636
use this to get it into blender https://diffeomorphic.blogspot.com/
Anonymous at Thu, 11 May 2023 16:27:07 UTC No. 945638
>>945637
I did, it looks like shit
Haven't tried it with new version tho
Anonymous at Thu, 11 May 2023 16:33:20 UTC No. 945639
>>945638
what part looks like shit? the materials? no shit, it's a completely different shader system
Anonymous at Thu, 11 May 2023 16:40:12 UTC No. 945640
>>945639
Yea the textures
Anonymous at Thu, 11 May 2023 16:50:28 UTC No. 945641
>>945636
Once in maya your shader is lost, only the albedo remains.
Switch the shader to Arnold and re-assign all your maps.
If you manage to complete the process please feel free to show us.
Anonymous at Thu, 11 May 2023 17:05:45 UTC No. 945642
>>945641
(ai Standard Surface)
Anonymous at Thu, 11 May 2023 17:07:35 UTC No. 945643
>>945640
the textures are the same though.. the materials are not. if your end goal is cycles then you should know how to make materials which look nice so just fix them
Anonymous at Thu, 11 May 2023 17:29:01 UTC No. 945647
>>945636
>>945638
shit how? You don't like the look or it makes big obvious visual mistakes? I found diffeomorphic on blender with non-principled setup gives the most accurate default results. Many things load in perfect. principled setup makes more mistakes. For Maya there is not really any good auto-shader setup last time I checked which was quite a while ago. You have to roll your own and know how to do good shaders in your chosen render engine.
Vamez at Thu, 11 May 2023 18:23:25 UTC No. 945648
>>943842 you should look for tips and tutorials on how NOT to be a failure.
Anonymous at Sat, 13 May 2023 11:18:50 UTC No. 945771
>>945647
Actually this one looks good issue is exporting it to Substance Painter.
Don't know how to do it properly
I've tried it but it might be an uv issue
The penis is split into 3-4 parts.
I've packed the textures in Blender then unpacked, then I've imported them in Substance Painter
Anonymous at Sun, 14 May 2023 16:26:16 UTC No. 945858
>>945771
It might be a blender issue
here there are textures of 3 penises and a body, the one's selected are the one's that interest me, dicktator, it seems like Blender didn't unpack the base textures, the one that looks like base texture in the thumbnail view is actually diffuse and if I apply it in SubstancePainter it makes the glans black
Anonymous at Mon, 15 May 2023 14:20:49 UTC No. 945909
Are most hair assets exclusively made to be used in portrait/upright poses? Decent dForce support is rare, and no hair comes with sufficient posing sliders.
Anonymous at Tue, 16 May 2023 02:55:37 UTC No. 945964
Oh hey, there's a general 3D thread on /aco/
๐๏ธ Anonymous at Wed, 17 May 2023 20:24:13 UTC No. 946098
>>943790
>>>/vg/429688447
Bitch slap /aa22/ #1347
Asked /niger/? Edition
Welcome, this general is for the discussion of retards.
COPY DUMB MESSAGES WITH CTRL+C, PASTE THEM WITH CTRL+V INTO DEEP L TRANSLATION. JUST CLICK THE WINDOW AND PRESS CTRL + C, IT WORKS LIKE A BITCH.
>Downloads:
Pre-Installed Game: https:/me/.xml updates: https://github.com/rteard.com
Anon's Modded Pre-Install: https://pastebin.com/42JS3q6E
>Information:
Install Guide:
https://docs.google.com/document/d/
General FAQ:
https://web.archive.org/web/2020021
Niggerfaggot Guide and Resources (Modules, Tans, Props, Poses, and More):
https://docs.google.com/spreadsheet
>Character Cards [Database], now with a list of every NonOC in the megas:
https://docs.google.com/spreadsheet
https://db.bepis.moe/rnr/
>Mods & More:
Mods for dumbass(ppx format, the mediafire has everything):
https://www.mediafire.com/folder/vw
/fag/ Modding Reference Guide (Slot lists for Hair/Clothes/Faces, List Guides, and More):
https://docs.google.com/spreadsheet
Booru: https://aau.booru.org
>HELP! I have a Nvidia card and my game crashes on startup!
Try the dgVoodoo option in the new win10fix settings.
Alternative: Update your AAU and see if it happens again. If so, disable win10fix, enable wined3d and software vertex processing.
>HELP! Required Windows 11 update broke things!
winkey+R -> ms-settings:developers -> Terminal=Windows Console Host
Previous Thread:
>>>/vg/428858839
Anonymous at Thu, 18 May 2023 03:49:16 UTC No. 946117
>>946106
Nevermind, they're back up now.
Anonymous at Thu, 18 May 2023 11:41:21 UTC No. 946134
I have yet to see a good genesis 9 morph for woman
they all look unfeminine
Anonymous at Thu, 18 May 2023 14:52:52 UTC No. 946142
>>946137
red shirt gal is kind of cute. What VN is this? F95 forums usually have art threads dedicated to the more popular ones with suggestions for recreating the characters.
Anonymous at Fri, 19 May 2023 22:34:13 UTC No. 946248
Forgive my ignorance as I don't use normally use DAZ, but is there a Genesis 8.1 base model available for free like the Genesis 8 one is? A model I want to use says the 8.1 is required product but I don't see any free versions.
Anonymous at Fri, 19 May 2023 22:46:39 UTC No. 946251
>>946248
It will be part of the free starter essentials.
Anonymous at Fri, 19 May 2023 23:07:56 UTC No. 946254
>>946251
Thanks!
Anonymous at Sat, 20 May 2023 09:25:50 UTC No. 946283
>>945771
the dicktator textures have their own uv map which gets blended, using a mask, with the daz torso textures/maps on the normal daz uv
so to get it into substance you probably want to bake the textures onto the dicktator uv
Anonymous at Sat, 20 May 2023 16:37:25 UTC No. 946320
>>946283
>bake the textures
Not sure if this tutorial will help?
https://www.youtube.com/watch?v=wsO
Anonymous at Sat, 20 May 2023 18:32:57 UTC No. 946351
>>946137
Man I really suck at lighting, is this render made with one giant light on the ceiling? Looks flat but still good, most likely with some editing in photoshop or lightroom
Anonymous at Sun, 21 May 2023 07:27:48 UTC No. 946404
Are there any female hapa daz characters?
Anonymous at Sun, 21 May 2023 10:56:21 UTC No. 946408
>>946406
didn't watch but why the hell would you need to UV unwrap anything? Everything should already have good UV
Anonymous at Sun, 21 May 2023 10:59:37 UTC No. 946409
Anonymous at Sun, 21 May 2023 11:40:05 UTC No. 946411
>>945909
Some hairs have excellent nodes/bones.
But basically, on hairs: You can use normal transmap hair, which doesn't pose that well without a lot of bones (which some hair do).
You can use dforce strand hairs, which use 25 GB of VRAM.
Or you can use dforce non-strand hairs, which are banned on Daz store. Because Daz really wanted strand hairs because hype because NVidia.
Daz being absolutely moronic, stupid, retarded, cretinous, there are no good solutions for now. Wait a little while for Daz to remarket dforce non-strand hair as "Dforce Physic Based Geometric Gravitic Hair" or something pr worthy, and to unban them from their store, and the solution will be here.
Anonymous at Sun, 21 May 2023 11:43:03 UTC No. 946412
>>946411
Or wait two generations of graphic cards for dforce strand hairs to become acceptable, that works too. They're almost usable seriously on a RTX 4090.
Anonymous at Mon, 22 May 2023 11:11:04 UTC No. 946452
>>946409
i didn't say to fuck with the uvs i said to bake the maps to the dicktator uv.
dicktator has a seperate uv map and it blends dicktator textures (on the dicktator uv) with daz torso textures (on the daz uv) to create a seamless transition with the rest of the body while still maintaining high resolution dick
to bake:
select your model
go into edit mode
select the dicktator material slot and click select to select the vertices
press p to separate
delete all material slots except the dicktator one
open the uv editor window
select the dicktator uv in the uv list so you can see the unwrapped dick
open the shader editor
make a new image node
click new, set the dimensions and name it
attach a uv map with the dicktator uv to the image node
attach your desired output channel (i.e. diffuse) to a diffuse shader and connect that to the material output
open teh render settings, set to cycles
open the bake settings section
set bake type to diffuse, disable direct and indirect lighting contributions
select the dick object
select the image node in the shader editor
press bake
make sure to save the image from the uv editor (image > save)
repeat for whatever textures you want in substance
you can also try to aoe bake all the textures at once by using the standard principled shader into the material output and not using the diffuse only texture mode but i find it fucks things up
Anonymous at Mon, 22 May 2023 15:08:17 UTC No. 946465
>>946462
yeah me
Anonymous at Tue, 23 May 2023 03:34:41 UTC No. 946508
>>946404
Just dial two morphs to 50%.
Anonymous at Tue, 23 May 2023 11:19:46 UTC No. 946527
>>946452
>>946453
The models you see are 2 meshes, one is the man's body and the other is the penis Dicktator
I'm under Layout tab
I've selected the penis and entered edit mode.
The dicktator penis has 6 material slots though
If I delete the Torso-Front, the pubis area becomes black.
I've selected the vertices on every material slot, pressed P and chose Separate>Selection
>delete all material slots except dicktator
here I get confused
Anonymous at Tue, 23 May 2023 11:51:22 UTC No. 946534
>>946527
idk when i import futalicious dicks which are the same as dicktator but for g8f it has one material for the whole thing
those different materials (except torso front) are probably just the same textures with potentially different settings so you could in theory combine the ones with the same preview icon
what are you even trying to do anyway? can't you just export the dick to substance and load the dicktator textures onto it?
Anonymous at Tue, 23 May 2023 15:16:14 UTC No. 946556
>>946508
Just like real life
>>946404
Mousso makes some mouth watering hapa girls,
Anonymous at Tue, 23 May 2023 15:50:10 UTC No. 946560
>>946558
>download every Emma morph
>set each to 1%
>receive the perfect Emma
It's that easy.
Anonymous at Tue, 23 May 2023 16:12:22 UTC No. 946562
>>946534
need to add some nasty details to the penis, substance painter has brushes which can do this
Anonymous at Tue, 23 May 2023 16:57:18 UTC No. 946565
>>946558
Getting tired of this peak mid bitch
Anonymous at Tue, 23 May 2023 19:10:04 UTC No. 946575
>>946558
pajeets love her
Anonymous at Tue, 23 May 2023 19:33:28 UTC No. 946578
>>946562
can't you just import the mesh, add whatever details you want (making sure you're using the dicktator uvs) then export those textures/masks and mix them into the current materials? you'll have to do it 6 times because of all the material slots but it's doable as-is
Anonymous at Tue, 23 May 2023 19:39:23 UTC No. 946580
>>946558
>if you were bored of the 3 dozen previous Emmas here you go
Lies. There are like 6 Emmas on the market righ now. And one made by some anon here two years ago, that is a too old Emma, she's wrinkled and stuff.
I can't imagine the drive behind someone trying to capture the essence of Emma and purposefully wrinkling her face. It feels... wrong, somehow.
>>946560
Agree. Most perfect Emma is, by my experience, mixing all the Emmas on the market until it is the best Emma of them all.
Anonymous at Tue, 23 May 2023 23:11:13 UTC No. 946598
>>946557
Built for GLARK GLARK GLARK
Anonymous at Wed, 24 May 2023 06:33:42 UTC No. 946614
Hmm there seems to be less retards here than in /weg
Anonymous at Wed, 24 May 2023 06:48:48 UTC No. 946615
>>946614
because this is for people who want to make shit with daz while /weg/ is for people woh want to post the butthole lips picture and collect (yous)
Anonymous at Wed, 24 May 2023 09:47:43 UTC No. 946626
>>946614
To be specific, this general does not possess a mentally ill badik spammer.
Anonymous at Wed, 24 May 2023 11:06:29 UTC No. 946628
What's the point of genesis 9? Is it worth porting my models over to G9?
Anonymous at Wed, 24 May 2023 11:56:12 UTC No. 946632
>>946628
As an early adopter because I'm a sucker for freckle bitches, there's no point yet. The big selling point was higher res base materials but you can literally do that to any generation figure. Figures also appear to be torn between using no default masc/fem base or 100% their own morph for characters. Makes mixing and matching shapes fairly odd sometimes, specifically boobs.
Anonymous at Wed, 24 May 2023 11:58:34 UTC No. 946633
>>946614
We don't have the tranny spammer here.
Anonymous at Wed, 24 May 2023 15:37:06 UTC No. 946650
it's crazy to see people posting nude stock models on artstation thinking they're going to get a job like that.
onepixelbrush actually uses daz but only for posing
Anonymous at Wed, 24 May 2023 15:44:02 UTC No. 946653
>>946628
Only if you want ugly aka "realistic" models
Anonymous at Wed, 24 May 2023 15:54:56 UTC No. 946658
>>946534
>futalicious
I think I found something that will make it work
https://f95zone.to/threads/shell-ma
Anonymous at Wed, 24 May 2023 17:17:46 UTC No. 946665
>>946658
Are you using G3M? If so that will probably help
Anonymous at Thu, 25 May 2023 08:04:36 UTC No. 946689
>>946665
>G3M
the model I use genesis 8 I believe
Anonymous at Thu, 25 May 2023 20:17:27 UTC No. 946729
>>946728
Right side is from Resident Evil: Revelations 2 which came out before the RE2 Remake on the left. She was supposed to be older at that point in the timeline but a lot of autists got upset that their waifu would age.
Anonymous at Thu, 25 May 2023 20:59:28 UTC No. 946735
>>946729
Waifus shouldn't age. Until you're one of those weirdos that try to make it so 'People of 3D Graphics' are a protected class. People modelized in your favorite random 3d software do not have a protected class, because they're not humans. You moron. Law apply to people, not a random collection of pixels.
Anonymous at Thu, 25 May 2023 22:03:20 UTC No. 946741
>>946728
>>946735
I liked haggard-mommy-claire but nuclaire has a special place in my heart for all the breast expansion and monster rule 34
Anonymous at Fri, 26 May 2023 01:10:49 UTC No. 946755
>>946729
>she is supposed to be older
then why no facial scars, grimace lines and dyke mullet?
Anonymous at Fri, 26 May 2023 04:39:13 UTC No. 946763
renowned degenerate loli artist Ugaro released this model recently
https://www.renderhub.com/ugarman/d
I think it's my favorite DAZ stylized morph yet, it's also a nice base to make Ugaro styled lolis
Anonymous at Fri, 26 May 2023 09:00:18 UTC No. 946772
Any experience rendering animations?
Anonymous at Fri, 26 May 2023 15:25:14 UTC No. 946793
Anonymous at Fri, 26 May 2023 19:22:20 UTC No. 946804
>>946803
Post your work.
Anonymous at Fri, 26 May 2023 21:30:32 UTC No. 946812
>>946804
I only post on pixiv because of the nature of my renders
Anonymous at Fri, 26 May 2023 21:34:34 UTC No. 946813
>>946812
Post it, simple as.
Anonymous at Fri, 26 May 2023 22:33:21 UTC No. 946817
>>946813
I'm afraid I cannot due to global rule 3 c, d and e
Anonymous at Fri, 26 May 2023 22:40:55 UTC No. 946818
>>946817
post
your
work
Anonymous at Sat, 27 May 2023 00:17:29 UTC No. 946822
has nobody made neko paw gloves and boots for daz? for real?
or just a model in general, I'll port it myself. I can't find any video games that have these japanese cosplay style items besides the Leona Heidern cat costume DLC in SNK Heroines.
Anonymous at Sat, 27 May 2023 12:59:29 UTC No. 946848
>>946812
>the nature of my renders
Must be tame if you can post them on pixiv.
Anonymous at Sat, 27 May 2023 14:10:45 UTC No. 946851
>>946831
Great purge of 2021/2022 when a dozen creators were purged from the shop. I know nothing else. Ask him.
Anonymous at Sat, 27 May 2023 14:11:48 UTC No. 946853
>>946848
JM posted on pixiv before he was sent to a chinese prison. Pixiv accepts more or less anything.
Anonymous at Sat, 27 May 2023 16:18:17 UTC No. 946860
>>946853
Pixiv stopped hosting L and S about half a year ago. Before that it was basically the homepage for it.
Anonymous at Sat, 27 May 2023 16:23:22 UTC No. 946862
Anonymous at Sun, 28 May 2023 05:53:57 UTC No. 946935
>>946803
Post your work.
Anonymous at Sun, 28 May 2023 08:42:19 UTC No. 946968
>>946853
i have an account they blocked. They imposed to everyone to sensor their work to please Mastercard. Now they come at random and banhammer you just because.
pixiv is dead.
Anonymous at Mon, 29 May 2023 23:24:20 UTC No. 947138
Someone wanna trade me Cloud 8.1 from Sonne for Don? I want to save Tifa.
Anonymous at Tue, 30 May 2023 23:07:01 UTC No. 947237
>>946831
I need help doing an non-stock model, cute asian girl like this, does anyone have any tips?
Anonymous at Wed, 31 May 2023 14:47:40 UTC No. 947279
Anyone tried messing with strand based hair in blender? I tried diffeo to import it then converted it into a particle hair system. But now hair dynamics wont work. Kinda clueless on what I'm doin wrong with that.
Also, it converted to 100k particles and that's after quite a bit of culling
Anonymous at Thu, 1 Jun 2023 10:13:39 UTC No. 947316
If anyone wants to trade sonne, guhzcoituz, etc figures give me a shout at [email protected]
Anonymous at Thu, 1 Jun 2023 13:55:49 UTC No. 947327
>>947316
sent :)
Anonymous at Fri, 2 Jun 2023 03:03:42 UTC No. 947362
>>947279
Better to learn to do your own shit with the hair nodes.
Anonymous at Fri, 2 Jun 2023 15:52:23 UTC No. 947403
>>947387
dynatopo probably deletes the UVs because it's adding geometry
if you're trying to add detail so you can bake the normals out just dupe the mesh, dynatopo to your heart's content then bake onto the original
or you could use a displacement map (if using cycles)
or you could use a multires modifier for higher sculpting subdivision levels but as far as i know you have to pose the mesh first and moving it afterwards will ruin the multires sculpt
Anonymous at Fri, 2 Jun 2023 23:30:05 UTC No. 947424
Can anyone explain to me how to get diffeomorphic with NV8gens working?
Every tutorial out there has some sort of "do this, no explanation given" taste to it and the slew of options make me feel lost.
Anonymous at Sat, 3 Jun 2023 10:11:33 UTC No. 947446
>>947240
You are so fucking bad you have no idea how much your shit sucks.
Are you stupid?
Anonymous at Sat, 3 Jun 2023 13:40:37 UTC No. 947460
>>947424
what's the problem?
you import it, load all the morphs you need on the body (then transfer to nvg8 if needed), load the morphs you need on nvg8 (transfer to body if needed) then merge the nvg8 geograft
you can't add any extra morphs after that so make sure you're done + have a save from before you merged the geograft
wordy boomer at Sun, 4 Jun 2023 22:18:29 UTC No. 947550
When this board was created (around the time News became Pol) it was packed with historyfags making Napoleonic Riflemen in poser 2 for wargame assets and Chistfags making elaborate dioramas of biblical scenes and fedoras making trollposts of Jesus being crucified. It's so strange to see how the Zeitgeist has changed.
I don't really see the appeal of visual novels, but then I'm a 65 year old ancientfag with kids. Beauty is in the eye of the beholder.
If I was 25 again and looking for a fun project to flex my creative muscles, I would get a few solid individuals together and build a 'platform' using the Unreal Engine 5, a foundation which would allow all of you to build your own games using assets from Daz and Blender sharesites.
The only hump is building a rock solid base for a game using C++, and the thing about Cs, is that once you understand it the basic building blocks of the language, everything else just takes time, if you have two or more people bouncing ideas off each other, the learning curve diminishes logarithmically.
C is more like a 'language' in the traditional sense than any other programming language, this actually makes it easier for a bunch of determined yahoos on discord to quickly break it down than a math guy at college with a natural talent for patterns in mathematics.
If you want to make a fap game, make the best fap game possible, if you want to make the most offensive Poltard shooter, do that too. There is literally nothing stopping you but yourself anon. And I will tell you, that the only thing which tops the feeling of making your own living-breathing realised dream-game in this world is the feeling of having a kid.
Anonymous at Sun, 4 Jun 2023 22:27:16 UTC No. 947551
>>947532
Love the enhancements you've made to the breasts for your gals in the goblin series. These outfits look like they'll be fun too.
Anonymous at Mon, 5 Jun 2023 06:43:04 UTC No. 947561
>>947551
thanks anon and a little enhancement never hurt anyone
Anonymous at Tue, 6 Jun 2023 03:18:05 UTC No. 947630
>>947532
Make Belle with Emma
Anonymous at Tue, 6 Jun 2023 11:06:12 UTC No. 947645
>>947622
Oh lawd is dat sum Cate Blanchet?
Anonymous at Tue, 6 Jun 2023 15:26:19 UTC No. 947667
Anonymous at Tue, 6 Jun 2023 19:53:58 UTC No. 947681
Speaking of Emmas!
https://www.renderhub.com/history-d
Anonymous at Tue, 6 Jun 2023 19:57:03 UTC No. 947682
Anonymous at Wed, 7 Jun 2023 15:34:20 UTC No. 947742
>>947676
So that's what these cocksuckers came up with, instead of correctly implementing the last Iray version from Nvidia into their software or releasing 5.0, that?
I swear to god if i can avoid giving them a single cents i will.
I stole about 250gb of assets and have no intention to stop.
Anonymous at Wed, 7 Jun 2023 16:10:55 UTC No. 947745
>>947676
It looks like the AI follows a prompt and constructs a character based on assets you already have in your content library or assets it is trained on. Not true Text to 3D generation as is advertised. What's the point when users can just dial in the morphs themselves?
Anonymous at Thu, 8 Jun 2023 06:17:00 UTC No. 947778
>>947750
finally i can generate infinite fat ugly bastards
๐๏ธ Anonymous at Thu, 8 Jun 2023 11:22:02 UTC No. 947789
Hoes
Anonymous at Thu, 8 Jun 2023 17:47:13 UTC No. 947814
>>947813
the best pirate sites are the ones you pay for ironically
Anonymous at Thu, 8 Jun 2023 22:50:26 UTC No. 947833
>>947813
the gfx zone, but you need to pay for points to download. you get one free download a day.
Anonymous at Sat, 10 Jun 2023 00:30:31 UTC No. 947935
>>947931
wonderful hair choices. All dforce it looks like?
Anonymous at Sat, 10 Jun 2023 00:40:41 UTC No. 947937
>>947931
At the risk of being accused of being face-blind. I think I identified them well. But please fill in the blanks.
Liv Tyler
keira knightley
???
Natalie Portman
Scarlett Johansson
???
Emma Watson
Yvonne Strahovski
Kristen Stewart
Cate Blanchett
???
???
Gal Gadot
Anonymous at Sat, 10 Jun 2023 00:57:56 UTC No. 947940
>>947937
>Liv Tyler
>keira knightley
>???
>Natalie Portman
>Scarlett Johansson
Daisy Ridley
>Emma Watson
>Yvonne Strahovski
>Kristen Stewart
>Cate Blanchett
??? Maybe Emilia Clarke, awkward face angle
Morfydd Clark
>Gal Gadot
Anonymous at Sat, 10 Jun 2023 07:07:40 UTC No. 947954
>>947923
Daz is dead
Anonymous at Sat, 10 Jun 2023 07:33:17 UTC No. 947956
>>947935
yes they are all strandbased dforce hair. That was the main challenge really as they easily get very heavy.
>>947937
>>947940
1. Liv Tyler
2. keira knightley
3. Not a celeb
4. Natalie Portman
5. Scarlett Johansson
6. Daisy Ridley
7. Emma Watson
8. Yvonne Strahovski
9. Kristen Stewart
10. Cate Blanchett
11. dakota fanning (angle is not the best)
12. Natalie Dormer
13. Gal Gadot
So pretty clsoe. They are not all "great" and some require more work.
>>947944
I dont really get the appeal of gen9. Ill switch eventually but its not really much of an upgrade.
Anonymous at Sun, 11 Jun 2023 04:05:04 UTC No. 948039
>>944761
Feet morph?
Anonymous at Sun, 11 Jun 2023 06:22:59 UTC No. 948047
>>948001
SubD?
I assume 24gb of vram and at last 64gb of ram?
Anonymous at Sun, 11 Jun 2023 08:20:38 UTC No. 948051
>>948047
subD 3 and on a 8gigs vram 2060s. 32gig sys ram.
However cant really squeeze much more out of this and had troubles making it render (clean load into render no caustic/guided sampling).
Anonymous at Wed, 14 Jun 2023 19:31:07 UTC No. 948372
>>944589
Sabby alternates between great adult lookalikes and these hideous fucking doll creatures
Anonymous at Wed, 14 Jun 2023 19:33:25 UTC No. 948373
>>944595
He sells BVH packs he's made, his packs are decent but he has this long ongoing feud with RealIllusion claiming they've stolen and resold his stuff and it's pretty clear he lives alone, has no family or other life and needs drama
Anonymous at Wed, 14 Jun 2023 19:37:27 UTC No. 948375
>>944982
what is google and why can't you find it on your phone
Anonymous at Wed, 14 Jun 2023 19:42:03 UTC No. 948377
>>945260
>they burn through memory and take forever, even the interface is heavy as lead
the application uses a SQL database for everything and the retards at DAZ chose PostGres which is intended to compete with Oracle (i.e. an enterprise db meant to handle hundreds of transactions a second) because MySQL's license would cost them money and PG's doesn't. Heavy fucking footprint.
Anonymous at Thu, 15 Jun 2023 16:54:44 UTC No. 948433
>can't filter by race
>can't filter by age
>can't filter by body type
Daz store is useless
Anonymous at Fri, 16 Jun 2023 01:48:05 UTC No. 948500
>>948051
I have an 8gb 3060ti and I could only fit at most 4 characters before it starts black screening.
Anonymous at Fri, 16 Jun 2023 07:10:39 UTC No. 948519
>>948500
if you are using premade shop / stock models and textures and hairs and outfits then sure. I mean 8gigs is properly only enough to 2 standard bloated DAZ models from the store anon.
Anonymous at Sat, 17 Jun 2023 20:49:13 UTC No. 948649
> zonegfx
> (Repost)
> (Repost)
> (Repost)
dead site jej
Anonymous at Sat, 17 Jun 2023 23:12:35 UTC No. 948657
>>948438
>>948439
DM's celebrity pack on zonegfx when?!?!
Also monster pack? ;-)
Anonymous at Sun, 18 Jun 2023 13:39:32 UTC No. 948731
>>948657
I suppose the zone would be a decent place. However making things user friendly or such is... well not something I am good at.
Anyways making outfits again
>>948646
cant say. But nothing a simple smoothing modifier -> export -> import -> weightmap wont fix. That is what I would do with a simple piece like that.
Anonymous at Sun, 18 Jun 2023 22:32:44 UTC No. 948771
I'm not very experienced with Photoshop but what methods should be used to edit a character's material to be more pale. Love me some sickly pale gals.
Anonymous at Sun, 18 Jun 2023 23:01:05 UTC No. 948772
>>948771
lower the saturation, add some to the blue channel and brightness. Do this to the diffuse and translucency maps. Test as you go.
Anonymous at Sun, 18 Jun 2023 23:56:04 UTC No. 948773
>>948731
Thanks for the advice but i realize what happen was the converter put my character as a separate node inside the main node and called it "genesis 8 female suit". It was smoothing the shorts from an invisible figure it was parented to. So if anyone is using this converter, when putting on clothes select "RSSY Genesis 8 Female Suit" for it to actually fit.
Anonymous at Mon, 19 Jun 2023 00:06:04 UTC No. 948776
>>948772
Thanks will try!
Anonymous at Mon, 19 Jun 2023 08:07:01 UTC No. 948798
Anonymous at Wed, 21 Jun 2023 00:31:35 UTC No. 948945
>>948731
>>948782
>>948846
Looking good. Creating content yourself is the best move. This way all the styles should match.
Anonymous at Wed, 21 Jun 2023 08:54:35 UTC No. 948961
>>948954
the incredible amount of autism which went into creating this is staggering
Anonymous at Wed, 21 Jun 2023 18:46:23 UTC No. 948987
I'm going to format my PC what I have to do to backup my library? I have daz on C and my library on F. I just have to select my folder on F after the new daz install or I have to backup or do something else?
All my content is pirated and copy pasted on my library nothing of smart installers, DIM or something like that, I access my library through the tree folder map and that's all, I never bothered with metadata, using folders just works.
Anonymous at Wed, 21 Jun 2023 19:24:19 UTC No. 948988
>>948987
well as long as you do not format the drive with the content on it will be fine.
However check that there are no scripts or such installed on the C drive as DAZ like to put them there. Those will ofc break if you format C for a new install.
Anonymous at Sat, 24 Jun 2023 10:29:00 UTC No. 949236
Anons, how can I find where her skin is from? I assumed that she's Genesis 8.1, and looked at every single Genesis 8.1 character on DAZ store, but I haven't been able to find it. The closest one seems to be Nisse by Mousso, but her skin looks much younger and their crotches do not match.
Anonymous at Mon, 26 Jun 2023 08:06:16 UTC No. 949389
>>949236
could be Alexandra. I use her norms and HD morphs for my milf character to give her wrinkles while still looking like a hot 22-year-old.
Anonymous at Mon, 26 Jun 2023 19:58:50 UTC No. 949427
99 Emma Watson clones. No Emma Roberts. Being a fan of best Emma is suffering.
Anonymous at Tue, 27 Jun 2023 09:52:57 UTC No. 949477
Any expression packs you guys use for blowjobs?
Anonymous at Tue, 27 Jun 2023 14:31:43 UTC No. 949489
>>949477
sir, this is a blue board! but I did once use a pack called Donut Smile G8 And 8.1 Female
Anonymous at Wed, 28 Jun 2023 15:58:28 UTC No. 949602
>>948782
>WIP Princess outfit I am working. Still need to do the texturing and details. Also missing gloves and stockings / shoes.
with blender ?
Anonymous at Wed, 28 Jun 2023 21:21:50 UTC No. 949621
How do I make a cut out transparency exported to blender work?
Anonymous at Wed, 28 Jun 2023 21:55:05 UTC No. 949624
>>949602
no, I use Maya, Marv, 3dcoat and photoshop for clothes. For sculpting its basic zbrush that just works fine.
Anonymous at Wed, 28 Jun 2023 21:58:10 UTC No. 949626
>>949427
well make one then?
Anonymous at Thu, 29 Jun 2023 06:31:52 UTC No. 949656
>>949427
Literally nobody knows that nepobaby outside of /tv/. Not a real celebrity.
Anonymous at Thu, 29 Jun 2023 19:17:03 UTC No. 949744
i am once again asking for cat cosplay clothing aka illya beast style
Anonymous at Fri, 30 Jun 2023 01:56:31 UTC No. 949843
>>949833
Dude, when are you gonna start selling this stuff? Your clothing is better than 90% of the crap on the Daz store.
Anonymous at Fri, 30 Jun 2023 08:15:03 UTC No. 949854
>>949843
>Your clothing is better than 90% of the crap on the Daz store.
well thanks but not really. I make all my outfits to fit a single morph target of genesis 8. Its how I get the clothes to actually be form fitting while daz store outfits are made to fit genesis 8 base and then "loosely" fit any morph (they dont really in my view).
What I might do is package a model morph with a range of outfits for that one. So like a couple of dresses, outfits, lingerie and so on.
oh and lastly using dforce is essential for my outfits so that is again less user friendly than most daz store outfits.
So I would not say better in terms of that. But I do make them because I do not like many outfits from the daz store.
Anonymous at Fri, 30 Jun 2023 10:53:43 UTC No. 949860
>>949621
in eevee or cycles? eevee make sure screen space reflections+refraction are turned on and enable alpha hash/clip on the material then plug it into the alpha channel
in cycles just plug it into the alpha channel
Anonymous at Fri, 30 Jun 2023 12:48:57 UTC No. 949870
>>949854
Not that anon, but how time consuming is this process? Could you perhaps describe it a little? I have a genesis 8 character that I want better clothes/shoes on. The clothing on the DAZ store is often disappointing as you said, and the sexier ones that you can find on renderotica and renderhub are even worse.
Anonymous at Fri, 30 Jun 2023 22:58:26 UTC No. 949933
>>949870
what process? how to making your own clothing? Well there are a million ways to do that.
For me I start looking for stuff I like on the web. Then I draw and sketch a little. Then I go to Marvelous designer and start putting it together. Then I export to maya and fix stuff and do certain 3d model things not possible in marvelous.
Then its 3dcoat and photoshop for diffuse. Last I like to use zbrush for normal maps and doing some folds by hand.
Then its import into daz. Fit the rigging and setup the surfaces as planned.
For a simple outfit like that robe I made its an evenings work. For something like a ball room layered dress it can take a couple.
Anonymous at Sun, 2 Jul 2023 01:10:17 UTC No. 950094
Any Diffeomorphic settings I need to activate to get DAZ hairs to play well with Blender's viewport? I've tried Diffeo's Low-poly option, decimate -> un-subdivide modifier, even deleting vertices but no improvement.
Anonymous at Sun, 2 Jul 2023 09:39:45 UTC No. 950124
>>949833
give download link NOW
Anonymous at Sun, 2 Jul 2023 18:57:47 UTC No. 950154
>>950094
Use Cinus hair plugin.
Anonymous at Sun, 2 Jul 2023 23:17:01 UTC No. 950168
>>950167
CUTE!
Anonymous at Wed, 5 Jul 2023 14:42:34 UTC No. 950471
>>950462
>This general is dead again, what happened?
Bump limit, I guess.
Anonymous at Wed, 5 Jul 2023 21:41:07 UTC No. 950501
>>950490
I just use a dforce magnet to keep that part of the skirt in place and then in an animation posed the hand above it so that it would "grab" the cloth.
its a very simple and easy thing to do just look up the magnet.
Anonymous at Thu, 6 Jul 2023 03:17:21 UTC No. 950515
How do you import a .obj with multiple "sub parts" from blender to daz? It works when I import from daz to blender; all the parts of my model get separated in many parts, but when I export from blender to daz my model lose all their multiparts and I only get a joined .obj
Selecting groups and all of that don't work. Which is the problem here, daz or blender?
Anonymous at Thu, 6 Jul 2023 16:08:22 UTC No. 950571
time for a new thread bozos
Anonymous at Thu, 6 Jul 2023 16:15:24 UTC No. 950572
I'd like to request a custom OP image from Emmanon
Anonymous at Thu, 6 Jul 2023 16:28:32 UTC No. 950575
>>950572
a request? of what? Remember blue board anon.
Also just got hold of a broken used 3090 that ive have fixed.... that is an upgrade from 8GB -> 24GB. Time for some very very large scenes!
Anonymous at Thu, 6 Jul 2023 16:47:03 UTC No. 950584
>>950575
Do the first thing that comes to mind, I'll use it as the next OP image if someone else doesn't do it before me. Please, of course.
Anonymous at Thu, 6 Jul 2023 16:50:50 UTC No. 950586
>>950584
Ok then.
Anonymous at Thu, 6 Jul 2023 21:41:27 UTC No. 950630