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๐Ÿงต how is the vfx here done?

Anonymous No. 948402

https://www.youtube.com/watch?v=AufydOsiD6M
https://www.youtube.com/watch?v=8kX5_69sO8Q

How can you make this video of miku vfx and motion graphics in blender?

I see shit like in 3:21 where is like a magical girl transformation and like she instantiate some mesh change in the animation.

Like how do you do that?

Or is the VFX here, like composite shit from some after effects clip and later composited in Nuke or some shit like that?

Because 100% sure this shit would be extremelly cumbersome to do in vanilla blender and is more some Maya or softimage or other package 3D animation, and then some vfx shit on like after effects and then composited on nuke.

But I don't want to like super relly on expensive tools and my end goal is just do that shit on some game engine like godot.
So I can't relly on like animation tools completely.

Anonymous No. 948406

>>948402
A 5 minute google search on Tatsuro Ogata the director of that video and I found out the exact software used in the video and how it was rendered, animated and composed.

I don't even like anime but let me tell you anon if you can't even do a basic google search you will never make something even resembling this. Get filtered you sorry fuck.

Eat shit and die.

Anonymous No. 948407

>>948402
>10 times the word like

Are you a 15 year old bitch?

Anonymous No. 948408

mikudashi

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Anonymous No. 948419

>>948407
https://en.wikipedia.org/wiki/Anaphora_(rhetoric)

I don't expect 3D fags to have literary education.

Anonymous No. 948420

>>948406
give link because no a single behind the scenes video or blog appear when you search for him.

Anonymous No. 948423

>>948406
>>948420
His website: https://llcheesell.com/work

>>948402
I know from experience that Blender will not work on effects, Maya also sucks at it too; so don't feel too bad about it.

Miku hatsune being animated is done in Maya, they then export it to .tif which you can think of a .PNG file for transparent files but better than png.

The stages is also a tif file, you only need the character and the stage together to follow a theme with the camera.

That is where Tatsuro Ogata jobs comes in, he works on the special effects and changes things. His website says he works with Adobe products and Cinema 4D. These are the top software for visual effects.

I am sure he also did on Premiere because his name is listed on it.

Blender can not do such thing, no such software is even close to the adobe after effects and years people spent learning it. You can make the 3D stuff but you can never recreate the effects.

Anonymous No. 948435

>>948423
Salty anon here yep. You connected the dots. Clearly OP could'nt even do that.