๐งต Untitled Thread
Anonymous at Thu, 29 Jun 2023 00:07:43 UTC No. 949637
I got this... I got this...
Anonymous at Thu, 29 Jun 2023 01:25:57 UTC No. 949641
going about it all wrong
first just get image planes of some appropriate woman body.
then get some good front/sides of her face and line them up in an image editor.
dont mash primitives together. start with a box and extrude out forms and add edge loops as needed
Anonymous at Thu, 29 Jun 2023 03:12:53 UTC No. 949646
>>949641
any tutorials on this?
Anonymous at Thu, 29 Jun 2023 07:01:36 UTC No. 949660
>>949646
maybe try searching up time-lapse videos on making anime girls' faces?
though, I don't think that would be helpful for you...
Anonymous at Thu, 29 Jun 2023 15:22:06 UTC No. 949700
>>949646
Look up Dikkos Tutorial on Modelling for Animation and also his Poly Modelling series for the face and hands. Wizard magic tutorials
Anonymous at Thu, 29 Jun 2023 16:49:13 UTC No. 949712
>>949646
Sure
https://www.youtube.com/watch?v=UHG
https://www.youtube.com/watch?v=6Fm
https://www.youtube.com/watch?v=WDw
https://www.youtube.com/watch?v=aIA
Anonymous at Thu, 29 Jun 2023 17:05:47 UTC No. 949720
>>949637
didn't you just promise to stay in a dedicated thread, cris? why can't you leave this place alone?
Anonymous at Thu, 29 Jun 2023 21:51:45 UTC No. 949796
>>949637
I feel his pain. Don't be an idiot and just download a anime base-mesh and sculpt on top of it. do an quick rig shit like rigify or if you have a few dollars to expend > autorig pro to pose the character. Clothes could be just a duplicate of the skin polys. Toon Shading shouldn't be much of an issue.
Anonymous at Fri, 30 Jun 2023 15:30:48 UTC No. 949893
>>949842
>following
Anonymous at Fri, 30 Jun 2023 16:15:00 UTC No. 949904
>>949842
You'd want the body to be either a single mesh continuous or have the different parts fit together.
Also don't add unnecessary loop cuts until you have all the features modeled, like fingers.
The idea with box modelling also is to use subdivision surface and creases. That's where I'd look to next.
Anonymous at Sat, 1 Jul 2023 03:27:11 UTC No. 949955
>>949637
>not another Cris thread
You can do it, OP.
Anonymous at Sun, 2 Jul 2023 00:12:53 UTC No. 950091
>>949637
Get a generic anime girl concept art(front and side view of the head) then replicate it either following Dikko or 2AM's tutorial on Youtube. Once you get the basics, try to model it to resemble this style.