🧵 Untitled Thread
Anonymous at Thu, 6 Jul 2023 20:01:16 UTC No. 950613
Let's have an obscure/old 3d soft dl thread shall we? archive.org is a good place to find some.
I'll start with this gem:
https://archive.org/download/organi
the chair nerd at Thu, 6 Jul 2023 20:24:12 UTC No. 950616
>>950615
>Looks up Bradley Shcenk
Omfg this is full of sovl https://www.webomator.com/wordpress
Anonymous at Sat, 8 Jul 2023 00:23:21 UTC No. 950762
>>950615
Downloaded the stuff and fucked around for a couple of hours.
1.Fuck I can't even fathom how cg was made in the 90's in terms of efficiency. I tip my hat to the old masters who were on an even bigger level of autism. Props to them.
2.The reference guide is the coolest shit. It even has personal stories and an artist showcase that includes ways to 'fake'shit on the software. It seemed like a pretty fucking cool comunity.
3.Obviously the process is far harde than modern render engines but the raytracer in this program is actually pretty fucking powerfull. It just prooves that people hat all the skills back then they just didn't have the compting power. In the reference guide they all talk with terror of the computational wight of even trying something different than scanline.
Pretty damn cool. Great software.
Anonymous at Sat, 8 Jul 2023 00:36:26 UTC No. 950763
>>950654
>no 3ds.key file found
Autodesk being jews and filling software with certification bloatware since the 90's. It pays to be a son of a bitch.
Anonymous at Sat, 8 Jul 2023 11:46:41 UTC No. 950802
>>950613
>Model by Chuck Sneedham
Anonymous at Sat, 8 Jul 2023 11:58:47 UTC No. 950803
>>950802
thats some prophetic shit, holy fuck
Anonymous at Sat, 8 Jul 2023 17:25:15 UTC No. 950823
>>950759
In 6th grade (1998 I think) I made a really ugly character out of shapes and used it as the title page to a story we had to write. My teacher was like "WOW HOW DID YOU DO THIS!!!"
Anonymous at Sun, 9 Jul 2023 23:39:05 UTC No. 950950
Really cool what used to be possible with just a couple megs of RAM
Anonymous at Sat, 22 Jul 2023 05:10:46 UTC No. 952500
>>950762
>1.Fuck I can't even fathom how cg was made in the 90's in terms of efficiency.
3DS Max had the best user interface. Alias/Softimage were... decent, but definitely easier to model stuff in compared to amateur 3D programs.
Anonymous at Sat, 22 Jul 2023 10:27:15 UTC No. 952519
Zoomer here, technically Lego Digital Designer is the first 3D software I've used.
At the beginning you could create anything you wanted and order it from the software, Lego would then package the pieces, print out an instruction manual and send it to you, which got removed in later versions for not being profitable.
Anonymous at Sat, 22 Jul 2023 11:26:59 UTC No. 952524
i cant find this info on the net, but the first 3d software i used is called WinLathe for Windows 3.1. it basically an app that let you draw some splines and it will turn it into 3d with a lathe modifier. then you can view and orbit it in either wireframe, flat shaded, or gouraud. its kinda sad i cant find any info about it anymore, not even with wayback machine. its literally lost media.
Anonymous at Sat, 22 Jul 2023 13:32:23 UTC No. 952528
Hexagon. not quite old, but still relatively obscure outside of Dazverse. i really like how clean and neat the UI is.
its freeware too.
https://www.daz3d.com/hexagon-2-5-d
Anonymous at Sat, 22 Jul 2023 13:37:26 UTC No. 952529
>>952524
Ooooooo I think I had that one on one of those shovelware CDs I bought in the late 90s/very early 00s. But can't tell for sure, it's been so long. But 3D lathe programs were really popular since they apparently were not too hard to make and easily amazed people back then. Kinda like the MANDELBROT craze of the early 90s.
Anonymous at Sat, 22 Jul 2023 19:38:54 UTC No. 952559
https://united3dartists.com/forum/v
pictures of mirai
Anonymous at Sat, 22 Jul 2023 21:31:18 UTC No. 952576
>>950613
How good and easy is it for a 3dlet?
Anonymous at Sat, 22 Jul 2023 21:36:10 UTC No. 952579
>>952519
LDD was retardedly good. I remember fully understanding it while being on elementary school
Its replacement, BLS (BrickLink Studio) is a fucking clusterfuck filtering lot of adults. I wouldnt be able to use if it wasnt thanks to my autism
Anonymous at Mon, 31 Jul 2023 23:21:41 UTC No. 953826
>>952828
I did! It had an article that I read over and over again because I couldn't make heads or tails of the actual software beyond sometimes barely managing to navigate through the samples, I think there was a pyramid or a temple or something. It wouldn't be until many years later that I actually sat down and followed a tutorial. It was a step by step guide on how to make a weird alien dude. After that I followed the mythical 3dsm Joan of Arc tutorial, converting all the steps into blender now that I knew how to use it. Good times.
Anonymous at Tue, 1 Aug 2023 03:36:32 UTC No. 953856
It's still possible to compile it on Debian 11 if you want to and it's usable. The only major thing missing seems to be the Armature system.
Internal render, real ambient occlusion, game engine, softbody simulator is all there.
Anonymous at Wed, 2 Aug 2023 02:38:15 UTC No. 953942
>>952826
>http://cypherstuft.web.fc2.com/can
It's so sad to see this website is barely functioning anymore. CypherTuft was my gateway to 3D modeling in the early 00's. Rockstar Ate my Hamster, KINO WORKS, Sasakingdom, Peach Pit and everyone else in the Japanese 3DCG community was putting out cool shit back then. It would've been so cool to rediscover this stuff especially now that lowpoly modeling as a style is making a comeback. Now it's all been lost to time, like tears in the rain...
Anonymous at Wed, 2 Aug 2023 04:22:33 UTC No. 953952
>>953942
iktf anon. “What goes on the Internet, stays on the Internet" is just a meme. truth is, nothing last forever, not even on the internet.
Anonymous at Fri, 4 Aug 2023 17:20:21 UTC No. 954195
>>950763
Try to download from here and follow the instructions in the comments, should work on DOSBox
https://winworldpc.com/product/3d-s