๐งต Flaws
Anonymous at Sat, 15 Jul 2023 10:15:51 UTC No. 951678
How do you create flaws in a butt like pic related? It's much easier to create a good looking butt.
Anonymous at Sat, 15 Jul 2023 19:51:30 UTC No. 951729
>>951678
Careful, everyone. This is quite possibly a Sybb thread. Sybb is infamous for spamming threads where he asks inane questions about the ass quality of fictional characters. He shows up on all board, and on all forums, the guy knows no bounds. He's been at it for years, and his motives are unclear. But engaging with Sybb in conversation will not progress the conversation in any way. As he's too dense to absorb anything you say, and the conversation will just reset after a few posts.
Anonymous at Sun, 16 Jul 2023 14:31:06 UTC No. 951832
>>951729
>t. mentally ill sperglord
Anonymous at Sun, 16 Jul 2023 15:59:51 UTC No. 951837
>>951678
what do you mean by flaws?
Anonymous at Sun, 16 Jul 2023 16:14:56 UTC No. 951839
>>951837
Her ass is unshapely and squishy. Most butts you see in games are perfectly round and tight.
Anonymous at Sun, 16 Jul 2023 21:22:36 UTC No. 951866
>>951729
Sounds based to me
Anonymous at Mon, 17 Jul 2023 06:06:41 UTC No. 951890
>>951678
I would need to see that flabby ass in motion in order to give you a proper reply.
Anonymous at Mon, 17 Jul 2023 07:55:28 UTC No. 951897
>>951678
It's a musou game running on a switch, OP. Any 'butt flaws' that you perceive come painted on the color map and from the light source interacting with the normal map.
Anonymous at Sun, 23 Jul 2023 08:19:56 UTC No. 952644
>>951678
In order to make an ass as flabby as Zelda's is here, you need to rig the ass with "jiggle bones" and increase the poly count a bit. Simply put, treat the ass as something more than just a block.
Anonymous at Sun, 23 Jul 2023 08:31:59 UTC No. 952647
>>951729
I feel like I'm on my way to fully completing my schizodex just by visiting this board
๐๏ธ Anonymous at Sun, 23 Jul 2023 08:51:17 UTC No. 952650
>>951678
You simply need to animate the cheeks, instead of treating the butt like a solid object that doesn't move. It's not difficult, but it requires some extra polys and more rigging to make it look as flabby as Zelda's does.