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๐Ÿงต Animation Nodes

Anonymous No. 954420

https://animation-nodes.com/

So today I've stumbled upon it by accident but I had vague memories of having tried it already a long time ago. In fact the version for Blender 2.79 is still available and it works.

To test it I've put together some simple newtonian physics, which you can see in pic related.

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Anonymous No. 954421

And this is the resulting animation.

The only other way that I know to do something similar would be to use the Rigid Body simulator with a spring constraint, but this is much simpler for stuff like jiggle bones.

I think it predates Geometry Nodes and has some similar functionality, it can also replace drivers and constraints in some situations. I think it's cool.

Anonymous No. 954491

>>954420
With Geo Nodes + Simulation nodes in 3.6, animation nodes is basically pointless. there might still ve some functionalilty only AN can provide, but I'm not aware of it.

Anonymous No. 954492

>>954421
gawd this webm rel looks horrible

Anonymous No. 954496

>>954491
Not at all. Geometry Nodes is an unusable tech demo. Animation Nodes are useful and easier to use.
>>954492
It's not meant to look good. Just do demonstrate a basic physics simulation.

Anonymous No. 954498

>>954496
maybe it would demonstrate something....if this was pre-recorded history.

Blender will never ever ever.....ever.....compete

Anonymous No. 954499

>>954498
It demonstrates that the Blender developers are always very thorough in excluding or removing useful functionality from Blender.

Anonymous No. 954501

Animation Nodes is not for everybody but it replaces Geometry Nodes, Simulation Nodes, Spreadsheet, Drivers, Constraints and to some extent Python scripting.
I'm using the latest version with Blender 4.0 Alpha and it's good. It almost makes Blender look like professional software.

Anonymous No. 954502

>>954501
jesus man