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๐Ÿงต Untitled Thread

Anonymous No. 955006

Why does this board hate Ian Hubert's work? Is it fake 3d?

Anonymous No. 955008

>>955006
His style has gotten tired and generic.

Anonymous No. 955013

>>955008
not OP but it looks fine to me, and miles better than a lot of 3d artists

Anonymous No. 955045

>>955006
He's based. Creating worlds is 99% bullshitting details to capture the imagination of the viewer, work smart not hard.

Anonymous No. 955051

>>955045
I hear he just projects 2d camera textures onto rectangles and adds fog and glow. I doubt he knows very much about true 3dcg

Anonymous No. 955052

>>955051
Are you not saying that that's based? I think it's based. Pros do the same shit anyways.

Anonymous No. 955053

>>955052
Its pathetic imho

Anonymous No. 955062

>>955045
>Creating worlds is 99% bullshitting details
That's something stable diffusion is incredibly good at.

Anonymous No. 955309

>>955053
That's understandable, but realistically there's no other way he would be able to produce so much content. Doing everything "properly" is incredibly time consuming.

Anonymous No. 955311

>>955309
but his content is worthless now

Anonymous No. 955312

>>955311
Now? What do you mean? Because everybody is copying him or what?

Anonymous No. 955354

>>955051
why would you model fully detailed 3d objects for garbage in the background you'll never see up close?

Anonymous No. 955381

>>955354
if you just project textures from a camera everything will look off from certain angles and you cant really rotate it

Anonymous No. 955405

>>955311
>AI generated pictures suddenly have context and narrative meaning
Ian's shit might be a bit weird and not written all that well, but AI genned pictures aren't a visual that goes with a narrative. They're just there. They don't tell any kind of story, good or bad.

Anonymous No. 955427

>>955405
you dont know what you are talking about and have never used ChatGPT

Anonymous No. 955479

>just Midjourney my shit senpai

Anonymous No. 955492

>>955381
That's why he actually models stuff that will be animated and/or will be close to the camera.

Anonymous No. 955494

>>955492
Not quite. Take a look at this for a quick summary of his work. It certainly shiny and blurred, but it's just not very good. He's reached his ceiling.

https://www.youtube.com/watch?v=AqA71cWs1WA

Anonymous No. 955501

>>955405
>but AI genned pictures aren't a visual that goes with a narrative. They're just there. They don't tell any kind of story, good or bad.
Someone is coping hard. You know you can custom train shit, right?

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Anonymous No. 955502

>>955501
you don't get the point

Anonymous No. 955511

>>955501
>You know you can custom train shit, right?
I know, and have.
I don't have anything against AI, I fuck around with it all the time. It's fun. I'm just saying there's a difference between genning something and letting the AI art direct you, and making something with artistic intent and purpose to go in a scene.
If you want an example, it's like a game made with assets from scratch to fit the game's purpose and narrative/setting, vs a game made from assets off of the store. Sure you can make a decent game with bought assets, no argument there, but those assets won't feel like they belong to that world that you're trying to convey. You have to adapt your vision around the shit you bought in a way that makes everything fit together, rather than having complete control over things from start to finish.

In something scripted and narrative that's trying to sell a world, like the shit Ian does, then making things from scratch makes sense. I'm sure in some part as well, he does it because he simply likes doing it. There are people that enjoy the creative process and aren't just after the end goal of a pretty picture.
I'm not commenting on the quality of the dude's work, or whether AI is good or bad (though I think it's a great creative tool), but mainly just pointing out that there's situations where someone would opt to actually make something tailored to their vision rather than just generate something. Context is key, and you can't give an AI real context just yet. They don't understand the world you have in your head like you do.

Anonymous No. 955513

>>955511
Skill issue.

Describe your scene in text, feed it to a LLM and get help to where to go next

Anonymous No. 955522

>>955513
No amount of prompting is going to match exactly what you have in your head, doing it yourself will. No amount of prompting will give any kind of backstory to a scene for people to subconsciously pick up on, doing it yourself will. No amount of prompting will give meaning to the content and composition of your scene, doing it yourself will.
This isn't a "human vs AI" thing or "soul vs soulless", it's a matter of knowing exactly what you want for a story and executing that vision. An AI can make pretty pictures and come up with novel concepts, but you're working those into your piece from the outside and trying to make it work, rather than coming up with something yourself that not only works intrinsically with your narrative, but also informs and expands upon it.

It's the difference between someone going "wouldn't it be cool if the ships in this look like this because of x" and an AI putting out a finished image of a ship that looks neat, is perfectly competent in rendering, but doesn't have that informed design of WHY it is the way it is. To an AI, it just is.
You can come up with those details after the fact when an AI outputs something, but you're just making shit up based off of what the AI put out and working around it, having the AI influence you and your vision.

I'm not sure if all of that makes any sense or it comes off as anti-AI schizo noise. What I'm ultimately getting at is that there's merit in people doing things themselves, both because they want to/enjoy it, and because they have a specific creative vision; and AI doesn't make that obsolete. People like making shit, we've done it since we were banging rocks together and painting on cave walls.

Anonymous No. 955524

>>955522
You sound like someone who has not used ChatGPT4 and is instead stuck on GPT3

Anonymous No. 955537

Why are there fanatic AI shitters in every board? People are already sick of seeing ai generated slop. Give up already

Anonymous No. 955542

>>955537
Because the AI fad is going away and they're desperate to make it last even a little longer.

Anonymous No. 955545

>>955542
>Gaslighting

Anonymous No. 955548

>>955522
wait until you learn creative directors can't beam their vision into the brains of their artists and actors

Anonymous No. 955551

>>955006
His stuff is great but I wish he'd hire a real writer.

Anonymous No. 955555

>>955537
You are projecting. How about actually replying to points that were brought up ie GPT3 vs GPT4 before going full crayon

Anonymous No. 955559

>>955524
Thinking that this is any sort of insult ridicules yourself more than anyone in this board could. Good job

Anonymous No. 955561

>>955559
>He thinks a statement is automatically an insult
>Refuses to answer it

Anonymous No. 955595

>>955548
I know they can't, but they still work collaboratively. "This part isn't working, it needs to be more like this"
I'm more talking about a single person in this instance. You know what you want to make, so make it.
Besides, I feel like someone in an art director position has at least some kind of background in art where they can do a quick sketch of what they envision if their team isn't quite getting it. Actual movie directors can manage it.

>>955524
What the fuck does Chat GPT have to do with generating an image? Aside from giving you a prompt that may or may not work.

Anonymous No. 955601

>>955595
>What the fuck does Chat GPT have to do with generating an image? Aside from giving you a prompt that may or may not work.
Chat GPT 4 gives you the prompt which generates the image

Anonymous No. 956064

>>955006
Because, just like great many other boards, even this place is infested with contrarian brainrot retards. There is virtually no other reason.

Anonymous No. 957381

>>955062
Not that specific though. SD is great if you just need something done.

Anonymous No. 957382

>>957381
did you read the news on /g/ about how attorney generals from all 50 states are going to ban it because of the pron?

Anonymous No. 957397

>>955045
Its not 3d art

Anonymous No. 957455

Bullshitting the details not only saves time, but can produce a better result.
You want to give the impression of detail in certain areas, but in a way that doesn't distract from the focus of the piece. Also, the impression of detail that you want to achieve might not be the same kind of impression you would get if you actually made everything 100% correctly. Better to get the result you want right away than spend a ton of time on something that might give you a different result.
As far as other things like projecting from camera onto planes or whatever, that can be fine depending on what the project is for. It's limited and it doesn't exploit the full capabilities of 3D, but it's useful and expedient.

>ian hubert isn't that good/is worthless/is cheating/is obsolete because of AI (lol)
sour grape cope

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Anonymous No. 957456

He's actually madly productive which of course confuses and ENRAGES a board filled with underachievers and crab mentality retards.

Anonymous No. 957533

Shouldn't this be on /ic/?

Anonymous No. 957536

>>957455
Bullshitting the details is what you're supposed to do, unironically. It's exactly the same with 2D. If you look at a landscape painting or pretty much any painting you'll see that the only details are in the foreground. Everything in the background is just blobs of resemblance. Weirdly, if you make the background as detailed as the foreground then it looks like dogshit and you really shouldn't do it, whether it's 2D or 3D.
It's really no different to looking at something physical in front of you irl. You might know exactly what's behind that, but because you aren't focusing on it it's just a vague shape(s). I mean just look at the horizon. Everything within a certain distance is detailed, but everything beyond that are just basic shapes that you can't pick up the finer details on.

I'm sorry, but this thread STINKS of DNMIs being on the ropes and hoping AI will save them because they either couldn't be bothered or were unable to MI.
Such a sad story.

Anonymous No. 957538

>>957536
You dont make sense. His work is 95% not 3d. And what is 3d is just boxes with further 2d textures on them.

If you want to do 3d and be respected on this board you have to model all your details properly. What Ian does is a disgrace.

Anonymous No. 957564

Its nice and all but its not 3d

Anonymous No. 957578

>it's not 3D
https://www.youtube.com/watch?v=AqA71cWs1WA

Anonymous No. 957579

>>957578
like I said, its 95% not 3d and what is 3d is just a box with a camera projection on it.

Admit his "work" is flawed.

Anonymous No. 957743

>>957578
I see some simplistic 3d models sure but the details are painted on. Impressive maybe but claiming its impressive 3d work is a bit of a stretch

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Anonymous No. 957744

>>957578
I made this kind of shit on my first week of blender

Anonymous No. 957757

>>955045
>>955006
You guys keep saying its bullshitting details. Can you tell me how so I can cop the workflow

Anonymous No. 957758

>>957757
Project 2d images onto flat planes instead of building 3 dimensional geometry

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Anonymous No. 957773

>>957757

Anonymous No. 957778

damn, colors are good tho

Anonymous No. 957779

>>957773
He's such a hack

Anonymous No. 957811

>>957773
>>957758
I thought this was commonplace. Do you guys actually make entire backgrounds/skies even if they aren't going to be the main subject?

Anonymous No. 957923

>try to find a tutorial on how to make distant skyscrapers
>pretty much all of them are "just paste a picture of a city over it lol"
Its ok for a certain retro aesthetic but why does no one want to do anything else

Anonymous No. 957962

Anyone who has spent more than a couple weeks doing 3d design realizes how amateur his work is. I guess his skill is being able to actually finish his projects and get his name around which is more important than being a good modeller with 100 different unfinished projects

Anonymous No. 957964

I don't see anyone in this thread posting their latest short film. You're not shitting on BASED Ian because of sour grapes, right?

>muh cheating
>muh amateurish
>muh REAL art
The only thing that matters is the final result.

Anonymous No. 957965

>>957964
Hello, Ian.

Don't be so obv next time.

Anonymous No. 958122

>>957964
>The only thing that matters is the final result.
Its fine for a 4 minute video clip you are going to be watching once for some minor amusement but works like the one in OP aren't really worth more than a passing glance. The more you look at it the more it becomes apparent how low quality some of the textures and that are. It would pass in a 90s playstation one game but not in 2023. I can go on and on about all the small details show its anything but good quality

Anonymous No. 958198

>>958122
>Its fine for a 4 minute video clip you are going to be watching once
Yeah, that's the intended purpose
>you are going to be watching once for some minor amusement
Sir, that's called a movie.

Anonymous No. 958199

>>958198
It does not hold up to even the untrained eye. Just lazy

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Anonymous No. 958201

>>958199
Do you really think you're special for noticing cheap CG in a massive one-man project? Wow anon, you're hot shit, you're right that building *IS* just a box! Please go fuck my wife right now!

Anonymous No. 958202

>>958201
Please, Ian. You are embarrassing yourself.

Anonymous No. 958209

>>958202
While you were typing this post, he modeled three more low-poly cities.

Anonymous No. 958300

Ian actually gets work done and that is something the shitters here can not tolerate.

Anonymous No. 958301

>>957538
>If you want to do 3d and be respected on this board
Yeah, the prestige of being respected y a bunch of retards on some dead 4chan board. lmao

Anonymous No. 958303

>>958300
>Ian actually gets work done and that is something the shitters here can not tolerate.

his "work" is as bunch of cubes and a photo he took while searching google. It's sad

Anonymous No. 958308

>>958303
Post your work.

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Anonymous No. 958310

>>958308

Anonymous No. 958389

>>958201
There is literally no excuse with how easy it is to make assests these days

Anonymous No. 958496

If I want to be the next Ian Hubert and just take photos and place them on cubes, do i need to invest in a real digital camera with lots of optical zoom or will a phone camera suffice? Will I actually have to travel places to take pictures or can I just generate shit with stable diffusion and place them onto cubes with UVs? I want to believe his workflow works and cut corners too

Anonymous No. 958826

its not 3d

Anonymous No. 958828

>>958496
google images you moron

Anonymous No. 958829

>>958828
copyright

Anonymous No. 958830

>>958829
Do you really think Ian herbet got permission for shit like or that the owners of that photo are even going to ever know
>>958201

Anonymous No. 958831

>>958830
>Do you really think Ian herbet got permission for shit like
everything in his movies is cleared, dumbass.

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Anonymous No. 958908

>>958829
There's literally an option to filter images that are free to use for commercial shit. Problem solved.

Anonymous No. 958951

>>958831
No one checks small textures in the back, you can barely even see it

Anonymous No. 959030

>>955522
Well said, OP. I'm a copywriter in training and I feel the same way. I could use AI, but I actually like doing the process myself and definitely get better results. The time I spend on my content literally speaks for itself. Nothing can write the way I write. What we call "generative" AI is just borrowing from other, better sources. An AI can't tell great stories through images or writing because it doesn't have any of it's own.

Anonymous No. 959045

>>955006
because he's popular and 4chan zoomers hate popular things

Anonymous No. 959075

It only takes like 2-3 weeks to learn how to make something like this. all you need is texture images which you could just rip from google (like he does)

Anonymous No. 959183

Its not true 3d. He uses some 3d and uses it as a canvas.

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Anonymous No. 959254

>>957456
>He's actually madly productive which of course confuses and ENRAGES a board filled with underachievers and crab mentality retards.
This is every board on 4chan
>Heh anyone could paint some strokes on a canvas and be a gifted artist
>Heh anyone could move some verticies around and be an expert 3d modeler
>Heh anyone can press a shutter button and be a professional photographer
>Heh anyone can strum some guitar strings and be a talented musician
>Heh anyone can use a dolly zoom and be an expert film maker
>Heh anyone can bulk and cut and be a ripped bodybuilder

Anonymous No. 960226

>>955008
you say this like you can do better, but you can't.

Anonymous No. 960267

>>955006
>Ian Hubert
Ian Whobert?

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Anonymous No. 960270

Hmmmm, I see
So it's a clash between getting work done vs having high skill