๐งต the state of american AAA games
Anonymous at Sat, 2 Sep 2023 17:02:49 UTC No. 956922
You need people with 15 years of 3D experience and 2 degrees in art and 250 million usd to make this render.
Anonymous at Sat, 2 Sep 2023 17:16:25 UTC No. 956923
incredible ,they just put you into the game !
Anonymous at Sat, 2 Sep 2023 17:31:00 UTC No. 956925
AI will fix this
Anonymous at Sat, 2 Sep 2023 17:56:07 UTC No. 956926
unironically i want to play this, since asmon hated on it
Anonymous at Sat, 2 Sep 2023 17:56:34 UTC No. 956927
>>956922
Still better than low poly pixelshit made by indie studios in blender. At least they're trying to make something impressive on a technical level instead of settling for mediocrity by using outdated workflows and bad graphics and calling it a "style".
Anonymous at Sat, 2 Sep 2023 18:21:27 UTC No. 956932
>>956922
lmfao
the only solution is to return to monke and write to the frame buffer directly yourself
Anonymous at Sat, 2 Sep 2023 18:52:54 UTC No. 956935
>>956927
>settling for mediocrity by using outdated workflows and bad graphics and calling it a "style".
that's exactly what Bethesda did with Starfield
Anonymous at Sat, 2 Sep 2023 20:34:23 UTC No. 956941
>>956927
they just grabbed wathever engine they could license and put some mid models on it, how is this impressive on a technical level?
A: It isn't
Anonymous at Sat, 2 Sep 2023 20:38:09 UTC No. 956942
>>956941
where did the models come from?
Anonymous at Sat, 2 Sep 2023 21:13:18 UTC No. 956944
>>956936
PBR! Can't expect characters to look good in every lighting environment
Anonymous at Sat, 2 Sep 2023 21:16:15 UTC No. 956945
>>956944
really anon
really
Anonymous at Sun, 3 Sep 2023 06:23:02 UTC No. 956975
>>956936
Cut scene vs actual gameplay?
Anonymous at Sun, 3 Sep 2023 06:34:05 UTC No. 956977
>>956925
un ironically yes it will. games will reach an immersive level and itll be amazing. eventually art will be an even harder over saturated niche to earn a living... which will make art even better cause those who truly love it will continue it.
ai has been a win win honestly
Anonymous at Sun, 3 Sep 2023 11:07:08 UTC No. 956997
Looks like an accurate depiction of the future. I don't see the problem.
Anonymous at Sun, 3 Sep 2023 18:37:41 UTC No. 957024
>>956997
implying niggers will ever get off this rock
Anonymous at Mon, 4 Sep 2023 00:03:35 UTC No. 957054
>>956977
>Try to attack a Redguard in Skyrim2
>Game freezes
>Text appears "As an AI Game System I cannot allow you to do this action, it considered offensive.
It is important that we remember that diversity and inclusion is our strength."
>game reloads last save
>AI games are a win win
Anonymous at Mon, 4 Sep 2023 00:38:14 UTC No. 957056
>there are ugly people therefore its shit
Anonymous at Mon, 4 Sep 2023 00:52:23 UTC No. 957057
>>957056
replace "ugly people" with blacks and your statement is spot on
Anonymous at Mon, 4 Sep 2023 03:19:18 UTC No. 957066
>>956975
you know i thought of this as well, but consider this:
We are at an age now where we don't need to rely on pre-rendered cutscenes anymore, we can render the cutscenes in-engine at runtime now. So the quality of the silent hill character should be no problem by modern standards, i mean, look at the last of us. This is just a case of lazy devs.
Anonymous at Mon, 4 Sep 2023 04:00:41 UTC No. 957068
non important characters I believe are generated at randomly, and don't have enough weighted sliders essentially causing a lot of mongoloids. I'm sure they will eventually patch it.
Eight years from now you all will be crying about how all characters look took perfect in Starfield 2, and reminisce about this game.... Fucking faggots.
Anonymous at Tue, 5 Sep 2023 19:55:39 UTC No. 957188
>>956923
fpbp
Anonymous at Tue, 5 Sep 2023 20:30:39 UTC No. 957193
>>957056
yeah
Anonymous at Tue, 5 Sep 2023 20:39:50 UTC No. 957197
>>956922
I do believe we should respect the artist's vision instead of trying to better what is, by definition, perfection.
Pic related. The artist on the left, free from the shackle of wants and needs, shackles of vision, pure, did what he wanted to do - and needed to do. The ``Ameliorator`` on the right, who is simply a boor, a low IQ retard who tried to improve upon perfection, failed to improve over the 150+ kg redhead monster that was once created.
This is an important message. You pirates shan't be tolerated.
Anonymous at Tue, 5 Sep 2023 20:45:30 UTC No. 957198
Ugliness aside, how come they have no eyebrows nor eyelashes?
Anonymous at Tue, 5 Sep 2023 22:28:46 UTC No. 957210
A good game could be made with this level of graphics, its just this isn't a good game
Anonymous at Tue, 5 Sep 2023 22:33:12 UTC No. 957211
>>957197
what was this rendered in?
Anonymous at Wed, 6 Sep 2023 12:11:30 UTC No. 957249
>>957197
They're both hideous and I don't want to see either of them again.
Anonymous at Wed, 6 Sep 2023 12:54:01 UTC No. 957253
>>957244
its not fake. SF got blasted by 2003
Anonymous at Wed, 6 Sep 2023 16:33:53 UTC No. 957266
>>957253
That may be, but it's still fake.
Anonymous at Thu, 7 Sep 2023 00:59:22 UTC No. 957298
>>957253
To reiterate, some fags do these bait videos where they turn down all the graphics settings and manipulate the mipmap lod bias to make the game look as bad as possible.
Now it certainly looks bad regardless, such as picrel from OP.
The reason for that is no subsurface scattering and missing shaders, those are unfinished models, which is just stupid when using a pbr engine.
Anonymous at Thu, 7 Sep 2023 03:30:27 UTC No. 957309
>>957266
What do you mean? Forward, non pbr rendering is not fake, its just different, just like an apple and a pear are different.
Anonymous at Thu, 7 Sep 2023 06:10:22 UTC No. 957321
>>957309
already elaborated on that here >>957298
It's still a bpr engine btw, you need pbr to aim for photo realism but don't need to and can stylize it.
Anonymous at Thu, 7 Sep 2023 13:56:26 UTC No. 957350
>>957321
if something is in the game, it is not fake. You can go to old games and turn down the settings and it will still look fine, because the game was well optimized. You should know this if you develop games.
Anonymous at Thu, 7 Sep 2023 16:13:22 UTC No. 957354
>>956922
They couldn't even bake their AOs properly. They're all at like 200-300%.
It's a dated studio using dated technology.