Image not available

220x282

tricky.jpg

๐Ÿงต SSX Tricky custom level NURBS

Anonymous No. 957373

I need recommendations on a 3D modeller for my very specific needs
The video game SSX Tricky has gotten community support for custom levels. The catch is that it uses NURBS for its level geometry
Specifically nurbs that are 4X4 CV patches
https://www.youtube.com/watch?v=yTPh88NXW98&t=1s

I have installed about 10 different software packages looking for something to use but non of them suit my needs (missing basic tools features or are incredible painful to use).
Rhino, maya, alias, 3ds max, fusion 360 and a couple others i dont remember

It needs to be able to:
Model in nurbs
Have the nurbs be 4x4 cv patches
Be easy
Have all the tools you would expect (like extrude along spline)
Work

Anonymous No. 957467

Bump
There must be some boomer that can help me

Image not available

1006x428

%pn_2023-09-08_13....webm

Anonymous No. 957488

>I tried AAALLLLL these art programs and NONE of them worked
Problems between your keyboard and chair.
You want to use maya. you're describing maya. Use maya.

Image not available

232x718

maya_2023-09-08_1....png

Anonymous No. 957489

>have all the tools
This is all the tools.

Image not available

639x72

maya_2023-09-08_1....png

Anonymous No. 957490

>be easy
sculpt nurbs

Anonymous No. 957496

>>957488
>>957489
Thanks for the reply
Yeah i know, Maya was the one i spent the most time trying to learn and just found it very painful to use.

I was having a nicer time in 3DS max with its cage modelling and converting to nurbs
Or converting subd to nurbs in whatever program > import into maya > rebuild and stitch surfaces

>>957490
I havnt tried these, and i will right now, i doubt it will give me what i want

Image not available

1503x831

ssx1.jpg

Anonymous No. 957497

>>957490
>>957496
dude that's obviously not what im looking for

I'm looking to create geometry like this
This is a level from the game

Image not available

1503x835

ssx2.jpg

Anonymous No. 957498

Image not available

993x725

ssx3.jpg

Anonymous No. 957502

In the SSX3 behind the scenes you get footage of the course in Maya
https://www.youtube.com/watch?v=K6ccbhP6O14&t=210s

Can anyone guess at what their workflow is and describe it

Anonymous No. 957526

>>957502
They extruded the rough shape of the track, sculpted it, and sliced it into pieces.
Each of these tools has been pointed out to you already.

Image not available

1118x716

%pn_2023-09-08_17....webm

Anonymous No. 957528

I just cant figure out their visual effects wizadry.

Anonymous No. 957572

>>957528
I'm aware of extrude along spline, i made the level in the video in the OP
When it comes to nurbs all over the internet people just point out the most basic 2 or 3 things and act like they have explained everything and you should be able to to anything now.

I know how maya works, im just asking if there is anything less shit
But people just want to let me know they they are aware of what nurbs are