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Anonymous No. 961052

how can i make renders that look like from old racing vidya? completly from scratch

Anonymous No. 961064

>>961052
metalness workflow and reflection textures.

Anonymous No. 961065

>>961052
PS you should post simple questions in /sqtddtot/

Anonymous No. 961103

>>961065
When I say completly from scratch i mean it. I never touched a 3d modelling software in my life
I want to recreate as much as possible from the car models to the enviroment textures

Anonymous No. 961107

>>961103
Start by touching it

Anonymous No. 961197

>>961107
now what

Anonymous No. 961201

>>961197
Keep touching it for at least a month.

Anonymous No. 961203

Uhm... guys? I started touching my thing too all day long but a bunch of white stuff came out and I didn't get any 3d models. What did I do wrong?

Anonymous No. 961204

I can't fit months of education into a single comment, sorry OP.

Anonymous No. 961215

>>961204
is that how you get off? and I thought crabbing was an /ic/ thing

sage No. 961216

>>961215
assuming this isnt for professional work, use blender, watch basic 3d and blender fundamentals, and then ask technical questions on /beg/ or /sqtddtot/. 3D work cant be solved through handholding easily especially if it is something only (You) want to make.

Anonymous No. 962230

>>961215
this is not crabbing, you retarded gorrilla. your question was answered in the first post. if you need to be spoonfed to learn how to do basic 3D, you're ngmi