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Anonymous No. 964192

I need some clean and nice decals of snow like mountain avalanches, flows, snow cracks, sastrugi, windswepts etc. Any ideas/techniques how do i make them with houdini/zbrush ?

Anonymous No. 964200

An internally contracting vellum cloth with pin constraints and voronoi patches for simulating tearing? Obviously not physically accurate at all, but the crumpled and torn end result may look convincing after adding some thickness with polyextrude.