🗑️ 🧵 How does one go about recreating the Bryce 3D aesthetic in Blender?
Anonymous at Thu, 23 Nov 2023 02:59:31 UTC No. 965115
Yes, I get you could just use Bryce 3D itself. But, I want to make actual animations with its aesthetic. Any tips?
Anonymous at Thu, 23 Nov 2023 11:57:22 UTC No. 965155
Figure out exactly why Bryce looks the way it does and what you like about it, then do that in blender.
"look like bryce" isn't enough information for you to understand what you're trying to make. So go do some learning and analysing.
Anonymous at Thu, 23 Nov 2023 12:47:37 UTC No. 965158
>>965115
The thing with Bryce is that even though there were other ray tracers competing with it at the time, Bryce had a special skybox/background system that separated its look from the rest. The hardest part would be replicating that. I’m not super knowledgeable on Bryce, but you may be able to import animations and models into it as long as the file format is old enough. You could also just try to replicate the general look of the skybox in Blender if your observational skills and knowledge of Blender is strong enough. You could also go the hard route and try to dig into Bryce’s source code and files to try and figure out how it works on the inside, but that’s an entirely different field of expertise. The easiest way to do this might just be to use the POV-Ray addon for Blender, as POV-Ray’s general look is similar to Bryce, minus the skybox.
Anonymous at Sat, 2 Dec 2023 18:37:54 UTC No. 965932
>>965158
Boah ey
Anonymous at Tue, 12 Dec 2023 00:25:10 UTC No. 966887
https://youtu.be/N0-isjOVL58?si=6by
Those were the days.
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