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Anonymous No. 965662

What are the polycounts on hero characters on native ninth generation titles? (I'm making a game)

Anonymous No. 965666

>>965662
Around six gorillion polygons give or take depending on sweat pores and hair follicles.

Anonymous No. 965674

too many. Because of modern tech barely anyone gives a fuck about polycount anymore, seen some atrocious topology lately. Also, I never played that game, does Master Chief actually fight a gorilla, or is it just a meme?

Anonymous No. 967229

>>965674
343 removed all ursine and rhinoceros influence from the brutes so they'd be easy to face mocap so they don't have to actually animate anything

Anonymous No. 967232

>>965674
>does Master Chief actually fight a gorilla, or is it just a meme?
He tries, but it's futile, and in the end that gorilla gets elected as president of the USA

Anonymous No. 967242

>>965662
Just do what looks right with the amount of detail you want and without any useless polys