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Anonymous No. 966482

The vast majority of you people don't even use the animation side of 3D Animation Software. You just make poor static models.

Think about that.

Anonymous No. 966483

>>966482
Try animating without a model then.

Anonymous No. 966484

>>966483
If you don't have a model then you need >>966174 And then you have a model.

Anonymous No. 966491

I only want to learn Maya for animation I just don't know if I can do it on my own and get a job being self-taught. I'm a 2D Animator. Of course most smaller companies are looking for generalists though. I really love 2D Animation but there's just no work in it anymore.

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Anonymous No. 966512

By the way, is there a way convert stick figures that controlnet's openpose processor generates into max/maya/blender skeleton keyframes yet? Would be really useful for zero budget mocap.