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🧵 Textures

Anonymous No. 967805

Guys, can you tell me where I can get free textures for training from? For example, if I want to make something that does not have a ready texture in BlenderKit, for example, a tank from the FWW, but where to get textures, normal maps, etc.?

Anonymous No. 967806

a camera

Anonymous No. 967817

>>967805
I try make all mine using a combination of Substance Painter, Substance Designer and Photoshop.

Anonymous No. 967826

>>967805
Use dalle2 and ask for ‘detail of’ things like painted metal or skin texture. You can get good results that just need a bit of effort to be model ready.
There are also lots of free textures online. In google images you can select Creative Commons licensed images in the filters for was searching.

Anonymous No. 967828

>>967817
Good choice, but 50$/month is too much for me.
>>967826
Thanks. I will try.

Anonymous No. 967896

>>967805
There's a free resource pastebin in the OP of the /wip/ thread. It's chock full of free shit.

Anonymous No. 968056

Polyhaven and AmbientCG are creative commons texture sources. Really solid.

Anonymous No. 968080

>>967828
Your generation is fucking pathetic: You are born defeated.

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Anonymous No. 968119

>>968080
>t. 19 years old
Don’t forget to pay the pajeet tax

Anonymous No. 968254

>>967805
google and normalmap online

Anonymous No. 968259

>>967805
There's a whole bunch of texture packs by Marlin Studios for free on Archive.org. They're great, I use them almost exclusively.

Anonymous No. 968892

>>968259
Thanks for the heads up, these look sick.

Anonymous No. 969850

I'm looking for some skybox images to use as environments in a threeJS project. Anybody have any recommendations? Looking to create a meditation/hypnosis kinda thing.