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๐Ÿงต How do I force sovl in Blender?

Anonymous No. 969981

I wanna get the dated, early 3DSMax aesthetic working in Blender. Are there any renderers or rendering tricks to get this look?

Anonymous No. 969987

People tend to recommend the Workbench renderer in versions before 2.8, so try that.

Anonymous No. 970038

>>969981
>early 3DSMax aesthetic
>in Blendturd
literally, figuratively, and unironically FORCED soul.
why dont you just use fucking 3ds max? even with modern max versions, their scanline renderer mode is still there and pretty much the same and unchanged since version 3. or you can just go full actual SOVL by searching cracked Kinetix 3DS Max on web.archive.org

Anonymous No. 970041

>>969981
Anyone know where this meme originated from? Why do people keep calling early 90's 3D soul/sovl?

Anonymous No. 970424

>>970038
This. Use the real software and face all the limitations artists had to deal with. Everytime someone attemps old-school SOVL with modern software it looks tacky. Look at the numerous PS1 styled horror games that look abysmal. Forced SOVL sucks.

Anonymous No. 970467

>>970424

>>969061

Anonymous No. 971043

If you even have to ask, chances are you'll never figure it out zoomie

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Anonymous No. 973744

learn 2 texture

Anonymous No. 973838

>>969981
You can use old versions of blender, sovl comes from limitations of the software, so, use blender and dont forget to save before closing, blender didn't had that until later versions

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Anonymous No. 975624

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