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๐Ÿงต 3D Movie Maker modding

Anonymous No. 978320

https://www.youtube.com/watch?v=K7PFizZWiTg

There's got to be better ways then this, right? I tried checking the 3dmm forums, but the tutorials are as old as the apps they use.

Apparently it's all vertex animations or a sequence of OBJ models, so I'm surprised there's no way to just make those in a modern software and convert them.

Anonymous No. 978359

https://github.com/microsoft/Microsoft-3D-Movie-Maker
https://github.com/foone/3DMMForever
The source code is available. If you have the programming chops then you may modify it to your heart's content.

Anonymous No. 978360

When you want to play musical chairs with different 3d formats sometimes it's a huge pain in the ass. Not until it's the pain in the ass of a genius does an easy solution get made.

Anonymous No. 978658

Seeing as 3DMM is quite esoteric, it doesn't surprise me that there isn't really a modern and more convenient method for modding it.

Anonymous No. 978664

You can absolutely make a sequence of OBJ's in vanilla blender.

Or you can grab one of the quake 2/3 model exporters for blender and use that to get vertex animations out that misfit/maverick will open.

Anonymous No. 978745

>>978664
>You can absolutely make a sequence of OBJ's in vanilla blender
That's what I'm thinking. From what I read, the format is just a bunch of obj models stringed together, so I'm surprised there's no method to just compile your own.