๐งต 3D Movie Maker modding
Anonymous at Thu, 21 Mar 2024 14:19:00 UTC No. 978320
https://www.youtube.com/watch?v=K7P
There's got to be better ways then this, right? I tried checking the 3dmm forums, but the tutorials are as old as the apps they use.
Apparently it's all vertex animations or a sequence of OBJ models, so I'm surprised there's no way to just make those in a modern software and convert them.
Anonymous at Thu, 21 Mar 2024 22:30:25 UTC No. 978359
https://github.com/microsoft/Micros
https://github.com/foone/3DMMForeve
The source code is available. If you have the programming chops then you may modify it to your heart's content.
Anonymous at Thu, 21 Mar 2024 22:34:51 UTC No. 978360
When you want to play musical chairs with different 3d formats sometimes it's a huge pain in the ass. Not until it's the pain in the ass of a genius does an easy solution get made.
Anonymous at Mon, 25 Mar 2024 05:21:30 UTC No. 978658
Seeing as 3DMM is quite esoteric, it doesn't surprise me that there isn't really a modern and more convenient method for modding it.
Anonymous at Mon, 25 Mar 2024 11:53:04 UTC No. 978664
You can absolutely make a sequence of OBJ's in vanilla blender.
Or you can grab one of the quake 2/3 model exporters for blender and use that to get vertex animations out that misfit/maverick will open.
Anonymous at Tue, 26 Mar 2024 11:09:32 UTC No. 978745
>>978664
>You can absolutely make a sequence of OBJ's in vanilla blender
That's what I'm thinking. From what I read, the format is just a bunch of obj models stringed together, so I'm surprised there's no method to just compile your own.