๐งต Plasticity General
Anonymous at Fri, 17 May 2024 04:06:45 UTC No. 983640
Post anything Plasticity related. Whether it be questions or your work, everything is welcome.
Anonymous at Fri, 17 May 2024 04:26:50 UTC No. 983642
>>983640
This is so cool! I wonder what the best method for these semi-organic hard surface models is between poly, nurbs and sculpting?
Anonymous at Fri, 17 May 2024 05:39:48 UTC No. 983645
>>983642
I'm not very experienced but for a helmet I guess you would import your head mesh and model over it. Nikita Kapustin's latest tutorial is about that on how to model anything over your head.