๐งต Untitled Thread
Anonymous at Tue, 11 Jun 2024 05:44:41 UTC No. 986371
Thoughts on how Bloodborne PSX looks?
Anonymous at Tue, 11 Jun 2024 05:47:47 UTC No. 986372
As far as faux-PS1 goes, that's pretty good.
Anonymous at Tue, 11 Jun 2024 12:00:29 UTC No. 986390
>>986371
how do i replicate ps1 low poly style blender studio ghibli shader 256x256 in blender 64 nintendo low poly psx legend of zelda studio anime???
Anonymous at Tue, 11 Jun 2024 16:43:04 UTC No. 986414
>>986390
start by deleting the default cube
Anonymous at Tue, 11 Jun 2024 17:07:50 UTC No. 986415
>>986390
disable anti aliasing completely
adhere to ps1 screen resolution and ratio
probably 8 bit color texture, maybe 32x32 textures
there was no skeletons/armatures back then so you would animate stuff with move scale and rotate