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๐Ÿงต Untitled Thread

Anonymous No. 986371

Thoughts on how Bloodborne PSX looks?

Anonymous No. 986372

As far as faux-PS1 goes, that's pretty good.

Anonymous No. 986390

>>986371
how do i replicate ps1 low poly style blender studio ghibli shader 256x256 in blender 64 nintendo low poly psx legend of zelda studio anime???

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Anonymous No. 986391

>>986390
+ lowpoly massive ass

Anonymous No. 986414

>>986390
start by deleting the default cube

Anonymous No. 986415

>>986390
disable anti aliasing completely
adhere to ps1 screen resolution and ratio
probably 8 bit color texture, maybe 32x32 textures
there was no skeletons/armatures back then so you would animate stuff with move scale and rotate