๐งต Is 3D modelling quick to do?
Anonymous at Mon, 24 Jun 2024 10:29:40 UTC No. 988081
I'm a commercial illustrator and one thing I hate about actual illustration is it takes so long just to do one project and everything has to be lit, textured and drawn laboriously and even then you've only got one fixed perspective.
3D has always been an endgame for me because it frees me from all these constraints, but also because it seems people can make stuff really fast with it. Is it true that it's quicker in that respect, I only want to do basic vaporwave type stuff like this, nothing too involved.
Anonymous at Mon, 24 Jun 2024 10:50:54 UTC No. 988084
yes, you can easily model that in blender and take renders from any position. but you need to do uv'ing and plant the textures in. UVs are not hard or time consuming.
dynamic lights or an sun object will lit your scene automatically and you can move them around. if u need help hit me up again
Anonymous at Mon, 24 Jun 2024 11:00:19 UTC No. 988085
>>988084
you could take screenshots of your 3d renders and illustrate over them in photoshop or smth. to save time
Anonymous at Mon, 24 Jun 2024 13:31:33 UTC No. 988104
>>988081
It depends how good/fast of an illustrator you are of course, but in general, assuming similar levels of expertise in the given field, you'll paint a single image faster, than you'll model/texture/light/render/composit
>>988085
This is almost always just counterintuitive and a waste of time, for any illustrator who's at a professional level.
Anonymous at Mon, 24 Jun 2024 14:28:53 UTC No. 988105
>>988104
but you're assuming he'd model the grandfather clock not just import an asset. grabbing assets throwing them in a scene and rendering is definitely faster than illustrating.
>>988081
also shut the fuck up, we used to do this shit with an airbrush and ink pens.
Anonymous at Mon, 24 Jun 2024 14:54:08 UTC No. 988108
>>988105
That is of course a separate matter. Of course, if you're using premade assets, it's going to be faster. But depending on the project, that might not be an option.
Anonymous at Mon, 24 Jun 2024 14:56:05 UTC No. 988109
>>988105
>muh we had it worse
Narcissistic nigger-boomer
Anonymous at Mon, 24 Jun 2024 15:52:25 UTC No. 988111
>>988081
It's faster as long as you're not modeling and rigging characters.