🧵 Y2K CGI
Anonymous at Tue, 16 Jul 2024 02:15:25 UTC No. 989918
Just started making some Y2K styled CGI in Blender. Anyone else interested who can give me tips?
Anonymous at Tue, 16 Jul 2024 23:15:55 UTC No. 989991
>>989918
that grainy shading looks like it came from a modern GI renderer. y2k renders should use scanline renderer.
forced soul.
Anonymous at Tue, 16 Jul 2024 23:36:47 UTC No. 989994
Old cgi threads became the frog threads of /3/
Anonymous at Wed, 17 Jul 2024 00:02:15 UTC No. 989995
>>989918
reject blender. download and use actual best y2k era software, discreet 3ds max:
https://archive.org/details/softwar
heck, even the latest 3ds max still maintains its legacy scanline renderer.
Anonymous at Wed, 17 Jul 2024 12:04:33 UTC No. 990018
>>989918
how to make 90s cgi nintendo in blender studio ghibli 90s anime aesthetic y2k blender ps1 graphics in blender???
Anonymous at Wed, 17 Jul 2024 14:04:03 UTC No. 990022
>>990018
YES HOW
TUTORIAL PREFERABLY AS TWO WINDOW VIDEO WITH SPEED GAMING RUN ON THE LEFT SIDE
Anonymous at Sun, 21 Jul 2024 11:42:15 UTC No. 990347
Hi Quinlan
https://desuarchive.org/g/thread/10
Anonymous at Sun, 21 Jul 2024 12:08:41 UTC No. 990350
>>989918
the visor with the black thingie, the "cristal" part is über kino
Anonymous at Wed, 24 Jul 2024 10:56:45 UTC No. 990583
In the 90s I made 3d renders in a calendar app. Mostly playing around as a kid. It was weird a calendar application had that feature.
Anonymous at Mon, 29 Jul 2024 16:06:21 UTC No. 990957
>>989918
The grain ruins it