๐งต Help with UV border/Padding issues in blender
Anonymous at Mon, 22 Jul 2024 19:37:23 UTC No. 990460
Hi, I'm just getting started with rendering things in blender. I tried rendering this cube with my handpainted textures applied but I seem to have some sort of seam around the border of my cube's edges. I'm guessing this has to do with the lack of padding around the cube's uv layout so yeah how do I fix this
Anonymous at Thu, 25 Jul 2024 11:06:24 UTC No. 990660
try making the material either diffuse or emission and hook it up as an image texture
Anonymous at Fri, 26 Jul 2024 18:20:09 UTC No. 990752
>>990466
You're going about this completely wrong.
Make 1 plane, apply your seamless texture (without repeats like your cross) and then duplicate that plane to form all sides of the cube.