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Anonymous No. 992389

3D modeling noob here. Anyone know why the Luigi model on the right is shinier than the one on the left in Blender? They both have the metallic sliders turned all the way down.

Anonymous No. 992398

IOR

Anonymous No. 992418

>>992398
kek
>>992389
Doesn't look shinier, looks like it's color textures are just darker. At least from this screenshot

Switch to flat shading however you do that in Blender and check. You may see shininess (like on his lips) baked into(made apart off) the diffuse(color) texture

Anonymous No. 992421

>>992389
if only there was a texture map responsible for how shiny an object is

Anonymous No. 992560

>>992389
Check the normals

Anonymous No. 992609

>>992421
it does not affect the shininess of a mesh in the unshaded mode OP is using.